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14 lines
426 B
C++
14 lines
426 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class IDetailPropertyExtensionHandler
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{
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public:
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virtual ~IDetailPropertyExtensionHandler(){ }
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virtual bool IsPropertyExtenable(const UClass* InObjectClass, const class IPropertyHandle& PropertyHandle) const = 0;
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virtual TSharedRef<SWidget> GenerateExtensionWidget(const UClass* InObjectClass, TSharedPtr<IPropertyHandle> PropertyHandle) = 0;
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};
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