Files
UnrealEngineUWP/Engine/Source/Editor/PhAT/Private
Jurre DeBaare 314b6eb8e5 FIX UE-17689 PhAT Editor Crashes Engine when Collision Changed, bone tree-view didn't get refreshed so user was able to select non-existing bones
CHANGED renamed typo in ResetBoneCollision

[CL 2605227 by Jurre DeBaare in Main branch]
2015-06-30 04:35:28 -04:00
..
2015-06-10 11:57:35 -04:00