Files
UnrealEngineUWP/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

20 lines
564 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
class FContentBrowserCommands : public TCommands<FContentBrowserCommands>
{
public:
FContentBrowserCommands()
: TCommands<FContentBrowserCommands>(TEXT("ContentBrowser"), NSLOCTEXT( "ContentBrowser", "ContentBrowser", "Content Browser" ), NAME_None, FEditorStyle::GetStyleSetName() )
{
}
virtual void RegisterCommands() override;
public:
TSharedPtr< FUICommandInfo > OpenAssetsOrFolders;
TSharedPtr< FUICommandInfo > PreviewAssets;
TSharedPtr< FUICommandInfo > DirectoryUp;
};