Files
UnrealEngineUWP/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

16 lines
726 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "CascadeModule.h"
#include "CascadeEmitterHitProxies.h"
IMPLEMENT_HIT_PROXY(HCascadeEdEmitterProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdModuleProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdEmitterEnableProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdDrawModeButtonProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdSoloButtonProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdGraphButton,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdColorButtonProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEd3DDrawModeButtonProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEdEnableButtonProxy,HHitProxy);
IMPLEMENT_HIT_PROXY(HCascadeEd3DDrawModeOptionsButtonProxy,HHitProxy);