Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AIMoveTo.h
Jaroslaw Palczynski 28fc7695a0 Missing chages for 2481343.
Some P4V problem with backing out large changelist missed some files.

#codereview Robert.Manuszewski

[CL 2481366 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:17:32 -04:00

23 lines
597 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "K2Node_BaseAsyncTask.h"
#include "K2Node_AIMoveTo.generated.h"
// @TODO this should be moved to AIModule
UCLASS()
class BLUEPRINTGRAPH_API UK2Node_AIMoveTo : public UK2Node_BaseAsyncTask
{
GENERATED_UCLASS_BODY()
// Begin UEdGraphNode interface
virtual FText GetTooltipText() const override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
// End UEdGraphNode interface
// Begin UK2Node interface
virtual FText GetMenuCategory() const override;
// End UK2Node interface
};