Files
UnrealEngineUWP/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h
Lukasz Furman dcd7345250 unified shared parts of AI editors (nested nodes, copy/paste/drag operations)
[CL 2456137 by Lukasz Furman in Main branch]
2015-02-23 10:30:16 -05:00

14 lines
268 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleInterface.h"
class FAIGraphModule : public IModuleInterface
{
public:
// IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};