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cc8184ae0c642809495094dea491d66920c2287a
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Perforce.Native
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Ben Marsh 892805279c P4: Add support for intercepting I/O through native Perforce library. This allows streaming sync data directly into memory, avoiding any writes to disk.
#preflight 620a741d17632e948459cb9d

[CL 18979717 by Ben Marsh in ue5-main branch]
2022-02-14 10:37:38 -05:00
..
Client.cpp
P4: Add support for intercepting I/O through native Perforce library. This allows streaming sync data directly into memory, avoiding any writes to disk.
2022-02-14 10:37:38 -05:00
EpicGames.Perforce.Native.sln
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EpicGames.Perforce.Native.vcxproj
P4: Add support for intercepting I/O through native Perforce library. This allows streaming sync data directly into memory, avoiding any writes to disk.
2022-02-14 10:37:38 -05:00
EpicGames.Perforce.Native.vcxproj.filters
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Makefile
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