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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/CookedEditor
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josh adams 3d1eff84b4 - Added support in MakeCookedEditor code to kick off a side BuildCookRun to create a base Release when making a CookedEditor as DLC. This will make it easier to test DLC mode because this one script can make the Release and also the DLC in one run.
- Run with -MakeRelease=build,cook,stage (or a subset to skip the step)
- Can also optionally combine the release and DLC into a target directory with -CombineBuilds=<path>
#rb self
#jria none
#preflight 62101c09ff52bfecfc03d7fb

[CL 19058296 by josh adams in ue5-main branch]
2022-02-18 17:46:49 -05:00
..
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CookedEditor.Automation.cs
- Added support in MakeCookedEditor code to kick off a side BuildCookRun to create a base Release when making a CookedEditor as DLC. This will make it easier to test DLC mode because this one script can make the Release and also the DLC in one run.
2022-02-18 17:46:49 -05:00
CookedEditor.Automation.csproj
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PlatformWrappers.cs
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