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UnrealEngineUWP
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cbecec824895e6fbab366fcbfa19693f89ada350
UnrealEngineUWP
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Engine
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Plugins
History
Nick Darnell
a20e2e58f3
UE-6596 - Fixing an editor crash and memory corruption issue that occurs when UMG 3D Components have been placed in the level and the widget they spawn is recompiled with certain changes. Restructuring the way external blueprint compilers are registered so that they can properly wait until all compiling has finished to do re-registering of components...etc.
...
[CL 2388949 by Nick Darnell in Main branch]
2014-12-15 15:31:42 -05:00
..
2D
/Paper2D
Deprecated AutoPriority and replaced it with ImportPriority. ImportPriority differs from AutoPriority in the following ways:
2014-12-12 14:13:31 -05:00
Developer
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Editor
Deprecated AutoPriority and replaced it with ImportPriority. ImportPriority differs from AutoPriority in the following ways:
2014-12-12 14:13:31 -05:00
Experimental
Updated SimpleHMD to build for all platforms as well as enabling extremely basic sensor support.
2014-12-10 14:28:56 -05:00
Media
AvfMedia: Fixed casing of included file name
2014-12-12 13:53:24 -05:00
Messaging
Slate - ESlateCheckBoxState has been renamed to ECheckBoxState.
2014-12-10 14:24:09 -05:00
Runtime
#oculus Eliminating 'no oculus detected' warning
2014-12-15 12:33:41 -05:00
ScriptGeneratorPlugin
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ScriptPlugin
UE-6596 - Fixing an editor crash and memory corruption issue that occurs when UMG 3D Components have been placed in the level and the widget they spawn is recompiled with certain changes. Restructuring the way external blueprint compilers are registered so that they can properly wait until all compiling has finished to do re-registering of components...etc.
2014-12-15 15:31:42 -05:00
Slate
/SlateRemote
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00