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UnrealEngineUWP
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ca59cdae9d906a3d9f9fbf0baeba2fa6d462e30e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryCore
/
Public
/
DynamicMesh
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jimmy andrews
709a94dbbd
Add a method to remove unused vertices from a dynamic mesh, and expose it to geometry script
...
#rb tyson.brochu [CL 30048365 by jimmy andrews in ue5-main branch]
2023-12-01 14:14:28 -05:00
..
Operations
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ColliderMesh.h
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DynamicAttribute.h
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DynamicBoneAttribute.h
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DynamicMesh3.h
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DynamicMeshAABBTree3.h
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DynamicMeshAttributeSet.h
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DynamicMeshChangeTracker.h
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DynamicMeshOctree3.h
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DynamicMeshOverlay.h
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DynamicMeshTriangleAttribute.h
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DynamicPointSet3.h
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DynamicVertexAttribute.h
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DynamicVertexSkinWeightsAttribute.h
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DynamicVerticesOctree3.h
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InfoTypes.h
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MeshAdapterUtil.h
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MeshAttributeUtil.h
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MeshBones.h
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MeshIndexMappings.h
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MeshIndexUtil.h
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MeshNormals.h
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MeshSharingUtil.h
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MeshTangents.h
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MeshTransforms.h
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NonManifoldMappingSupport.h
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