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* Currently supports allocation from the global heap (GlobalHeapAllocator), through memory mapped files (VirtualMemoryAllocator), or through the standard .NET shared MemoryPool (PoolAllocator). * ChunkedMemoryWriter now accepts an optional IMemoryAllocator argument for configuring where to obtain chunks from, defaulting to the previous behavior of using the shared .NET memory pool. * Added a RefCountedMemoryWriter class which can implement reference counting on handles returned by IMemoryAllocator instances. #jira [CL 29523179 by ben marsh in ue5-main branch]