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UnrealEngineUWP
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c90029609c19aef356d4933f86c0b35f149acba3
UnrealEngineUWP
/
Engine
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ben marsh
c90029609c
Horde: Register MetricCollection as a hosted service.
...
#jira [FYI] Josh.Engebretson [CL 30022782 by ben marsh in ue5-main branch]
2023-11-30 15:46:36 -05:00
..
Binaries
UnrealBuildAccelerator: Experimental for 5.4
2023-11-29 18:47:11 -05:00
Build
rename Dissipation Rate to Velocity Dissipation
2023-11-30 15:25:58 -05:00
Config
Add ZenLocal and ZenShared to all DDC graphs in BaseEngine.ini based on presence of existing Local/Shared nodes. ZenLocal is active and replaces Local. ZenLocal is serviced on all desktop platforms by an autolaunched instance of zensever process on the user's machine that operates in limited lifetime mode and only listens on the loopback interface. Local is left in DeleteOnly mode for an 8 day cleanup window (down from 34 day cleanup in the past). ZenShared is not active by default (Host=None), and requires either environment variable or commandline supplied host to utilize and remains experimental.
2023-11-30 11:49:12 -05:00
Documentation
Documentation for build tools
2023-11-30 00:58:52 -05:00
Extras
[LiveLinkVCAM] Add WebRTC streaming audio support
2023-11-29 12:28:36 -05:00
Platforms
/VisionOS
OXRVisionOS mtlpp removal
2023-11-17 11:16:19 -05:00
Plugins
Movie Graph:
2023-11-30 15:44:07 -05:00
Programs
Update UnrealGameSync to add an option to compile LiveLinkHub
2023-11-23 10:09:22 -05:00
Shaders
Fixed compilation issue on android due to too many srvs on mobile.
2023-11-30 12:30:20 -05:00
Source
Horde: Register MetricCollection as a hosted service.
2023-11-30 15:46:36 -05:00