Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp
Jake Leonard 36f7ac2026 Fixing crashing while loading packethandler profile configurations due to a naming collision with transient packages.
#Jira: UE-67852
#rb: none

[CL 4672646 by Jake Leonard in Dev-Networking branch]
2018-12-20 23:37:53 -05:00

25 KiB