Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h
robert manuszewski be36beb7e4 Copying //UE4/Dev-Core [at] 4771952 to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 4772220 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4782699 by robert manuszewski in Dev-Networking branch]
2019-01-23 09:49:18 -05:00

22 lines
275 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "StructOnlyHeader.generated.h"
USTRUCT()
struct FSomeStruct
{
#pragma region X
GENERATED_BODY()
#pragma endregion X
};
USTRUCT()
struct alignas(8) FAlignedStruct
{
GENERATED_BODY()
};