Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs
ben marsh 0814ccc88b Fix executables not being rebuilt whenever the user's selected icon changes on Windows.
* The icon file is now added as a dependency when compiling resource files.
* The path to the chosen icon file is saved into an "external build metadata" section of the makefile, so that removing or adding the file can cause the makefile to be invalidated on startup.

#rb none
#jira UE-68906

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4812841 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4812847 by ben marsh in Dev-Networking branch]
2019-01-25 12:08:08 -05:00

54 KiB