Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

20 lines
509 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Editor.h"
struct ANIMGRAPH_API AnimNodeEditModes
{
const static FEditorModeID AnimNode;
const static FEditorModeID TwoBoneIK;
const static FEditorModeID ObserveBone;
const static FEditorModeID ModifyBone;
const static FEditorModeID Fabrik;
const static FEditorModeID CCDIK;
const static FEditorModeID PoseDriver;
const static FEditorModeID SplineIK;
const static FEditorModeID LookAt;
};