Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

27 lines
749 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphNode_LocalRefPose.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_LocalRefPose
#define LOCTEXT_NAMESPACE "A3Nodes"
UAnimGraphNode_LocalRefPose::UAnimGraphNode_LocalRefPose(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
Node.RefPoseType = EIT_LocalSpace;
}
FText UAnimGraphNode_LocalRefPose::GetTooltipText() const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Tooltip", "Returns local space reference pose.");
}
FText UAnimGraphNode_LocalRefPose::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("UAnimGraphNode_LocalRefPose_Title", "Local Space Ref Pose");
}
#undef LOCTEXT_NAMESPACE