Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeModule.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

15 lines
369 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IMeshMergeUtilities.h"
class MESHMERGEUTILITIES_API IMeshMergeModule : public IModuleInterface
{
public:
virtual const IMeshMergeUtilities& GetUtilities() const = 0;
virtual IMeshMergeUtilities& GetUtilities() = 0;
};