Files
UnrealEngineUWP/Engine/Source/Runtime
Mikolaj Sieluzycki c8e775c867 Skip adding/removing Resource object in FSlateDynamicImageBrush to/from root set if object is already there.
#codereview Matt.Kuhlenschmidt

[CL 2539091 by Mikolaj Sieluzycki in Main branch]
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