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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c8bc20ff8b15bfda71ea00afaaf512d828b252bb
UnrealEngineUWP/Engine/Source/Runtime/Windows
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rolando caloca fd1c7b0719 UE4.25 - Change SRV offset to bytes instead of elements to fix some issues/mismatch
#rb Arne.Schober
#rnx
#jira
[FYI] Luke.Thatcher, Will.Damon

#ROBOMERGE-SOURCE: CL 12014453 in //UE4/Release-4.25/... via CL 12014515
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 12014534 by rolando caloca in Main branch]
2020-03-06 15:04:09 -05:00
..
AudioMixerXAudio2
Store XAudio2_9Redist.dll at a fixed location in the source tree, rather than copying it as part of the build process. Workaround for issues trying to package when editor is open.
2020-02-25 20:10:17 -05:00
D3D11RHI
UE4.25 - Change SRV offset to bytes instead of elements to fix some issues/mismatch
2020-03-06 15:04:09 -05:00
UnrealAudioWasapi
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
UnrealAudioXAudio2
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsPlatformFeatures
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
XAudio2
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
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