Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public/ProfilingDebugging
mickael gilabert d26c6ac118 Added DEFINE_GPU_DRAWCALL_STAT to get drawcall count per specific category
Use DEFINE_GPU_DRAWCALL_STAT macro instead of DEFINE_GPU_STAT to also get drawcall count in CSV for a specific pass.
SCOPED_GPU_STAT will then output CSV time for GPU pass and number of drawcalls of this GPU pass in CSV Drawcall category

#rb jian.ru, rolando.olivares


#ROBOMERGE-OWNER: mickael.gilabert
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 11966987 via CL 11967000 via CL 11967012 via CL 11967030
#ROBOMERGE-BOT: (v656-11643781)

[CL 11967730 by mickael gilabert in Main branch]
2020-03-05 17:55:22 -05:00
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