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Fix copyrights for new soundfield/endpoint files. #rb none [CL 11302296 by Ethan Geller in Main branch]
29 lines
612 B
C#
29 lines
612 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AudioExtensions : ModuleRules
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{
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public AudioExtensions(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"SignalProcessing",
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"AudioMixerCore"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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// This is needed for SoundfieldStatics::GetDefaultPositionMap.
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//"AudioMixer"
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}
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);
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}
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}
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}
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