Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

59 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Layout/Visibility.h"
#include "Widgets/SWidget.h"
#include "UnrealClient.h"
#include "IPropertyTypeCustomization.h"
class IPropertyHandle;
class FEnvTraceDataCustomization : public IPropertyTypeCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
//~ Begin IPropertyTypeCustomization Interface
virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
//~ End IPropertyTypeCustomization Interface
protected:
void CacheTraceModes(TSharedRef<class IPropertyHandle> StructPropertyHandle);
/** cached names of trace modes */
struct FTextIntPair
{
FText Text;
int32 Int;
FTextIntPair() {}
FTextIntPair(FText InText, int32 InInt) : Text(InText), Int(InInt) {}
};
TArray<FTextIntPair> TraceModes;
bool bCanShowProjection;
uint8 ActiveMode;
TSharedPtr<IPropertyHandle> PropTraceMode;
TSharedPtr<IPropertyHandle> PropTraceShape;
TSharedPtr<IPropertyHandle> PropTraceChannel;
TSharedPtr<IPropertyHandle> PropTraceChannelSerialized;
void OnTraceChannelChanged();
void OnTraceModeChanged(int32 Index);
TSharedRef<SWidget> OnGetTraceModeContent();
FText GetCurrentTraceModeDesc() const;
FText GetShortDescription() const;
EVisibility GetGeometryVisibility() const;
EVisibility GetNavigationVisibility() const;
EVisibility GetProjectionVisibility() const;
EVisibility GetExtentX() const;
EVisibility GetExtentY() const;
EVisibility GetExtentZ() const;
};