Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.cpp
nick darnell 7fb5ae96d7 Changing the DDC interface to use TArrayView instead of TArray for placing data into the DDC.
Updating the ArrayView with new comparison operators to have greater replacement for what TArray provides.

#rb Marc.Audy, Steve.Robb


#ROBOMERGE-OWNER: nick.darnell
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 11843381 via CL 11843463 via CL 11843492
#ROBOMERGE-BOT: (v656-11643781)

[CL 11879995 by nick darnell in Main branch]
2020-03-03 14:33:45 -05:00

196 lines
6.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DerivedDataBackendAsyncPutWrapper.h"
#include "MemoryDerivedDataBackend.h"
/**
* Async task to handle the fire and forget async put
*/
class FCachePutAsyncWorker
{
public:
/** Cache Key for the put to InnerBackend **/
FString CacheKey;
/** Data for the put to InnerBackend **/
TArray<uint8> Data;
/** Backend to use for storage, my responsibilities are about async puts **/
FDerivedDataBackendInterface* InnerBackend;
/** Memory based cache to clear once the put is finished **/
FDerivedDataBackendInterface* InflightCache;
/** We remember outstanding puts so that we don't do them redundantly **/
FThreadSet* FilesInFlight;
/**If true, then do not attempt skip the put even if CachedDataProbablyExists returns true **/
bool bPutEvenIfExists;
/** Usage stats to track thread times. */
FDerivedDataCacheUsageStats& UsageStats;
/** Constructor
*/
FCachePutAsyncWorker(const TCHAR* InCacheKey, TArrayView<const uint8> InData, FDerivedDataBackendInterface* InInnerBackend, bool InbPutEvenIfExists, FDerivedDataBackendInterface* InInflightCache, FThreadSet* InInFilesInFlight, FDerivedDataCacheUsageStats& InUsageStats)
: CacheKey(InCacheKey)
, Data(InData.GetData(), InData.Num())
, InnerBackend(InInnerBackend)
, InflightCache(InInflightCache)
, FilesInFlight(InInFilesInFlight)
, bPutEvenIfExists(InbPutEvenIfExists)
, UsageStats(InUsageStats)
{
check(InnerBackend);
}
/** Call the inner backend and when that completes, remove the memory cache */
void DoWork()
{
COOK_STAT(auto Timer = UsageStats.TimePut());
bool bOk = true;
bool bDidTry = false;
if (bPutEvenIfExists || !InnerBackend->CachedDataProbablyExists(*CacheKey))
{
bDidTry = true;
InnerBackend->PutCachedData(*CacheKey, Data, bPutEvenIfExists);
COOK_STAT(Timer.AddHit(Data.Num()));
}
// if we tried to put it up there but it isn't there now, retry
if (InflightCache && bDidTry && !InnerBackend->CachedDataProbablyExists(*CacheKey))
{
// retry
InnerBackend->PutCachedData(*CacheKey, Data, false);
if (!InnerBackend->CachedDataProbablyExists(*CacheKey))
{
UE_LOG(LogDerivedDataCache, Log, TEXT("FDerivedDataBackendAsyncPutWrapper: Put failed, keeping in memory copy %s."),*CacheKey);
bOk = false;
}
}
if (bOk && InflightCache)
{
InflightCache->RemoveCachedData(*CacheKey, /*bTransient=*/ false); // we can remove this from the temp cache, since the real cache will hit now
}
FilesInFlight->Remove(CacheKey);
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
}
FORCEINLINE TStatId GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FCachePutAsyncWorker, STATGROUP_ThreadPoolAsyncTasks);
}
/** Indicates to the thread pool that this task is abandonable */
bool CanAbandon()
{
return true;
}
/** Abandon routine, we need to remove the item from the in flight cache because something might be waiting for that */
void Abandon()
{
if (InflightCache)
{
InflightCache->RemoveCachedData(*CacheKey, /*bTransient=*/ false); // we can remove this from the temp cache, since the real cache will hit now
}
FilesInFlight->Remove(CacheKey);
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
}
};
FDerivedDataBackendAsyncPutWrapper::FDerivedDataBackendAsyncPutWrapper(FDerivedDataBackendInterface* InInnerBackend, bool bCacheInFlightPuts)
: InnerBackend(InInnerBackend)
, InflightCache(bCacheInFlightPuts ? (new FMemoryDerivedDataBackend) : NULL)
{
check(InnerBackend);
}
/** return true if this cache is writable **/
bool FDerivedDataBackendAsyncPutWrapper::IsWritable()
{
return InnerBackend->IsWritable();
}
/**
* Synchronous test for the existence of a cache item
*
* @param CacheKey Alphanumeric+underscore key of this cache item
* @return true if the data probably will be found, this can't be guaranteed because of concurrency in the backends, corruption, etc
*/
bool FDerivedDataBackendAsyncPutWrapper::CachedDataProbablyExists(const TCHAR* CacheKey)
{
COOK_STAT(auto Timer = UsageStats.TimeProbablyExists());
bool Result = (InflightCache && InflightCache->CachedDataProbablyExists(CacheKey)) || InnerBackend->CachedDataProbablyExists(CacheKey);
COOK_STAT(if (Result) { Timer.AddHit(0); });
return Result;
}
bool FDerivedDataBackendAsyncPutWrapper::GetCachedData(const TCHAR* CacheKey, TArray<uint8>& OutData)
{
COOK_STAT(auto Timer = UsageStats.TimeGet());
if (InflightCache && InflightCache->GetCachedData(CacheKey, OutData))
{
COOK_STAT(Timer.AddHit(OutData.Num()));
return true;
}
bool bSuccess = InnerBackend->GetCachedData(CacheKey, OutData);
if (bSuccess)
{
COOK_STAT(Timer.AddHit(OutData.Num()));
}
return bSuccess;
}
void FDerivedDataBackendAsyncPutWrapper::PutCachedData(const TCHAR* CacheKey, TArrayView<const uint8> InData, bool bPutEvenIfExists)
{
COOK_STAT(auto Timer = PutSyncUsageStats.TimePut());
if (!InnerBackend->IsWritable())
{
return; // no point in continuing down the chain
}
const bool bAdded = FilesInFlight.AddIfNotExists(CacheKey);
if (!bAdded)
{
return; // if it is already on its way, we don't need to send it again
}
if (InflightCache)
{
if (InflightCache->CachedDataProbablyExists(CacheKey))
{
return; // if it is already on its way, we don't need to send it again
}
InflightCache->PutCachedData(CacheKey, InData, true); // temp copy stored in memory while the async task waits to complete
COOK_STAT(Timer.AddHit(InData.Num()));
}
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(1);
(new FAutoDeleteAsyncTask<FCachePutAsyncWorker>(CacheKey, InData, InnerBackend, bPutEvenIfExists, InflightCache.Get(), &FilesInFlight, UsageStats))->StartBackgroundTask();
}
void FDerivedDataBackendAsyncPutWrapper::RemoveCachedData(const TCHAR* CacheKey, bool bTransient)
{
if (!InnerBackend->IsWritable())
{
return; // no point in continuing down the chain
}
while (FilesInFlight.Exists(CacheKey))
{
FPlatformProcess::Sleep(0.0f); // this is an exception condition (corruption), spin and wait for it to clear
}
if (InflightCache)
{
InflightCache->RemoveCachedData(CacheKey, bTransient);
}
InnerBackend->RemoveCachedData(CacheKey, bTransient);
}
void FDerivedDataBackendAsyncPutWrapper::GatherUsageStats(TMap<FString, FDerivedDataCacheUsageStats>& UsageStatsMap, FString&& GraphPath)
{
COOK_STAT(
{
UsageStatsMap.Add(GraphPath + TEXT(": AsyncPut"), UsageStats);
UsageStatsMap.Add(GraphPath + TEXT(": AsyncPutSync"), PutSyncUsageStats);
if (InnerBackend)
{
InnerBackend->GatherUsageStats(UsageStatsMap, GraphPath + TEXT(". 0"));
}
if (InflightCache)
{
InflightCache->GatherUsageStats(UsageStatsMap, GraphPath + TEXT(". 1"));
}
});
}