Files
UnrealEngineUWP/Engine/Source/Programs/Unsync/Private/UnsyncCmdDiff.h
Yuriy ODonnell fa2684b9d7 unsync - Remove std::filesystem namespace alias and add wrappers for various filesystem functions
#rb none
#preflight skip

[CL 19301694 by Yuriy ODonnell in ue5-main branch]
2022-03-08 08:17:08 -05:00

24 lines
508 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UnsyncCommon.h"
#include "UnsyncCore.h"
namespace unsync {
struct FCmdDiffOptions
{
FPath Source;
FPath Base;
FPath Output;
int32 CompressionLevel = 3;
uint32 BlockSize = 0;
EWeakHashAlgorithmID WeakHasher = EWeakHashAlgorithmID::BuzHash;
EStrongHashAlgorithmID StrongHasher = EStrongHashAlgorithmID::Blake3_128;
};
int32 CmdDiff(const FCmdDiffOptions& Options);
} // namespace unsync