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UnrealEngineUWP
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c65a2c0128ee2dabfacb1300a40645e8aa75902e
UnrealEngineUWP
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Engine
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ShaderCompileWorker
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aleksander netzel
d33a06efeb
HWRT: Reducing RHI_RAYTRACING throughout the engine - Editor
...
#jira UE-213513 [CL 33441267 by aleksander netzel in ue5-main branch]
2024-05-03 19:21:04 -04:00
..
Private
HWRT: Reducing RHI_RAYTRACING throughout the engine - Editor
2024-05-03 19:21:04 -04:00
ShaderCompileWorker.Build.cs
…
ShaderCompileWorker.Target.cs
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00