Files
UnrealEngineUWP/Engine/Source/Editor/ScriptableEditorWidgets
logan buchy 979db82075 Clamp ColumnWidth from 0.0 to 1.0
* Initially came up as a bug because an Editor Utility Widget was built with a value outside of this.
* Tracing it - UDetailsView::BuildContentWidget will eventually read this and create an SDetailsView with the value and call ColumnSizeData.SetValueColumnWidth which will ensure a max of 1.0.

#rb aditya.ravichandran, zach.rammell

[CL 33555431 by logan buchy in ue5-main branch]
2024-05-09 15:19:38 -04:00
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