You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Code Path used during VK tests was leaving maps with the default HLOD Layer asset assigned, leading to validation issue * Also fixed an issue where the default HLOD Layer was improperly outered when converting an existing map to World Partition #rb JeanFrancois.Dube [CL 34509499 by sebastien lussier in ue5-main branch]