Files
UnrealEngineUWP/Engine/Source/Editor/Sequencer/Private/SequencerCommands.cpp
2014-03-14 14:13:41 -04:00

10 lines
326 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "SequencerPrivatePCH.h"
#include "SequencerCommands.h"
void FSequencerCommands::RegisterCommands()
{
UI_COMMAND( SetKey, "Set Key", "Sets a key at the current time for the selected actor.", EUserInterfaceActionType::Button, FInputGesture(EKeys::K) );
}