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10 lines
326 B
C++
10 lines
326 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "SequencerPrivatePCH.h"
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#include "SequencerCommands.h"
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void FSequencerCommands::RegisterCommands()
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{
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UI_COMMAND( SetKey, "Set Key", "Sets a key at the current time for the selected actor.", EUserInterfaceActionType::Button, FInputGesture(EKeys::K) );
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}
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