Files
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h
2014-03-14 14:13:41 -04:00

30 lines
708 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/**
*
*/
//=============================================================================
// GeomModifier_Edit: Maniupalating selected objects with the widget
//=============================================================================
#pragma once
#include "GeomModifier_Edit.generated.h"
UCLASS(autoexpandcategories=Settings)
class UGeomModifier_Edit : public UGeomModifier
{
GENERATED_UCLASS_BODY()
// Begin UGeomModifier Interface
virtual bool InputDelta(class FLevelEditorViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale) OVERRIDE;
// End UGeomModifier Interface
};