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30 lines
708 B
C++
30 lines
708 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/**
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*
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*/
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//=============================================================================
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// GeomModifier_Edit: Maniupalating selected objects with the widget
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//=============================================================================
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#pragma once
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#include "GeomModifier_Edit.generated.h"
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UCLASS(autoexpandcategories=Settings)
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class UGeomModifier_Edit : public UGeomModifier
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{
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GENERATED_UCLASS_BODY()
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// Begin UGeomModifier Interface
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virtual bool InputDelta(class FLevelEditorViewportClient* InViewportClient,FViewport* InViewport,FVector& InDrag,FRotator& InRot,FVector& InScale) OVERRIDE;
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// End UGeomModifier Interface
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};
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