You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This now uses GameProjectUtils::GetCurrentModuleContextInfo(), which provides the same information as used by the rest of the class wizard validation. ReviewedBy Thomas.Sarkanen #codereview Max.Preussner [CL 2088202 by Jamie Dale in Main branch]
33 KiB
33 KiB