Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.cpp
2014-03-14 14:13:41 -04:00

22 lines
616 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "DetailCustomizationsPrivatePCH.h"
#include "StaticMeshComponentDetails.h"
#define LOCTEXT_NAMESPACE "StaticMeshComponentDetails"
TSharedRef<IDetailCustomization> FStaticMeshComponentDetails::MakeInstance()
{
return MakeShareable( new FStaticMeshComponentDetails );
}
void FStaticMeshComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder )
{
// Create a category so this is displayed early in the properties
DetailBuilder.EditCategory( "StaticMesh", TEXT(""), ECategoryPriority::Important);
}
#undef LOCTEXT_NAMESPACE