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15 lines
705 B
C++
15 lines
705 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class FNavLinkStructCustomization : public IPropertyTypeCustomization
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{
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public:
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// Begin IPropertyTypeCustomization interface
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virtual void CustomizeHeader( TSharedRef<IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) OVERRIDE;
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virtual void CustomizeChildren( TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) OVERRIDE;
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// End IPropertyTypeCustomization interface
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static TSharedRef<IPropertyTypeCustomization> MakeInstance();
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};
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