Files
UnrealEngineUWP/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp
Richard TalbotWatkin b532a23b1f Prevented content browser search filter from being cleared when renaming an asset.
#ttp 335652 - EDITOR: Content browser text search filter should not be wiped when renaming an asset.
#branch UE4
#proj Editor.ContentBrowser
#remove Removed the call to clear the filter textbox in SContentBrowser::SyncToAssets.
#reviewedby Chris.Wood

[CL 2079295 by Richard TalbotWatkin in Main branch]
2014-05-20 15:15:25 -04:00

1852 lines
58 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "ContentBrowserPCH.h"
#include "AssetContextMenu.h"
#include "NewAssetContextMenu.h"
#include "PathContextMenu.h"
#include "ContentBrowserModule.h"
#include "STutorialWrapper.h"
#include "ContentBrowserCommands.h"
#define LOCTEXT_NAMESPACE "ContentBrowser"
void AssetDataToString( AssetFilterType Asset, OUT TArray< FString >& Array )
{
Array.Add( Asset.GetExportTextName() );
}
const FString SContentBrowser::SettingsIniSection = TEXT("ContentBrowser");
SContentBrowser::~SContentBrowser()
{
// Remove the listener for when view settings are changed
UContentBrowserSettings::OnSettingChanged().RemoveAll( this );
}
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SContentBrowser::Construct( const FArguments& InArgs, const FName& InInstanceName )
{
TextFilter = MakeShareable( new TTextFilter< AssetFilterType >( TTextFilter< AssetFilterType >::FItemToStringArray::CreateStatic( &AssetDataToString ) ) );
if ( InArgs._ContainingTab.IsValid() )
{
// For content browsers that are placed in tabs, save settings when the tab is closing.
ContainingTab = InArgs._ContainingTab;
InArgs._ContainingTab->SetOnPersistVisualState( SDockTab::FOnPersistVisualState::CreateSP( this, &SContentBrowser::OnContainingTabSavingVisualState ) );
InArgs._ContainingTab->SetOnTabClosed( SDockTab::FOnTabClosedCallback::CreateSP( this, &SContentBrowser::OnContainingTabClosed ) );
InArgs._ContainingTab->SetOnTabActivated( SDockTab::FOnTabActivatedCallback::CreateSP( this, &SContentBrowser::OnContainingTabActivated ) );
}
bIsLocked = InArgs._InitiallyLocked;
// Listen for when view settings are changed
UContentBrowserSettings::OnSettingChanged().AddSP(this, &SContentBrowser::HandleSettingChanged);
HistoryManager.SetOnApplyHistoryData(FOnApplyHistoryData::CreateSP(this, &SContentBrowser::OnApplyHistoryData));
HistoryManager.SetOnUpdateHistoryData(FOnUpdateHistoryData::CreateSP(this, &SContentBrowser::OnUpdateHistoryData));
PathContextMenu = MakeShareable(new FPathContextMenu( AsShared() ));
PathContextMenu->SetOnNewAssetRequested( FNewAssetContextMenu::FOnNewAssetRequested::CreateSP(this, &SContentBrowser::NewAssetRequested) );
TSharedPtr<AssetFilterCollectionType> FrontendFilters = MakeShareable(new AssetFilterCollectionType());
TSharedPtr<AssetFilterCollectionType> ExtraFilters = MakeShareable(new AssetFilterCollectionType());
ExtraFilters->Add( TextFilter );
FContentBrowserCommands::Register();
BindCommands();
ChildSlot
[
SNew(SVerticalBox)
// Path and history
+SVerticalBox::Slot()
.AutoHeight()
.Padding( 0, 0, 0, 0 )
[
SNew( SWrapBox )
.UseAllottedWidth( true )
.InnerSlotPadding( FVector2D( 5, 2 ) )
+ SWrapBox::Slot()
.FillLineWhenWidthLessThan( 600 )
.FillEmptySpace( true )
[
SNew( SHorizontalBox )
+ SHorizontalBox::Slot()
.FillWidth(1.0f)
[
SNew( SBorder )
.Padding( FMargin( 3 ) )
.BorderImage( FEditorStyle::GetBrush( "ToolPanel.GroupBorder" ) )
[
SNew( SHorizontalBox )
// New
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign( VAlign_Center )
.HAlign( HAlign_Left )
.Padding(0,0,4,0)
[
SNew( STutorialWrapper, TEXT("ContentBrowserNewAsset") )
[
SNew( SComboButton )
.ComboButtonStyle( FEditorStyle::Get(), "ContentBrowser.NewAsset.Style" )
.ForegroundColor(FLinearColor::White)
.ContentPadding(0)
.OnGetMenuContent( this, &SContentBrowser::MakeCreateAssetContextMenu )
.ToolTipText( this, &SContentBrowser::GetNewAssetToolTipText )
.IsEnabled( this, &SContentBrowser::IsAssetPathSelected )
.ButtonContent()
[
SNew( SHorizontalBox )
// New Icon
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign( VAlign_Center )
[
SNew( SImage )
.Image( FEditorStyle::GetBrush( "ContentBrowser.NewAsset" ) )
]
// New Text
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
.Padding(0,0,2,0)
[
SNew( STextBlock )
.TextStyle( FEditorStyle::Get(), "ContentBrowser.TopBar.Font" )
.Text( LOCTEXT( "NewButton", "New" ) )
]
]
]
]
// Import
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign( VAlign_Center )
.HAlign( HAlign_Left )
.Padding(0,0,10,0)
[
SNew( STutorialWrapper, TEXT("ContentBrowserImportAsset") )
[
SNew( SButton )
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ToolTipText( this, &SContentBrowser::GetImportTooltipText )
.IsEnabled( this, &SContentBrowser::IsAssetPathSelected )
.OnClicked( this, &SContentBrowser::HandleImportClicked )
.ContentPadding( 0 )
[
SNew( SHorizontalBox )
// Import Icon
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign( VAlign_Center )
[
SNew( SImage )
.Image( FEditorStyle::GetBrush( "ContentBrowser.ImportPackage" ) )
]
// Import Text
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
.Padding(0,0,2,0)
[
SNew( STextBlock )
.TextStyle( FEditorStyle::Get(), "ContentBrowser.TopBar.Font" )
.Text( LOCTEXT( "Import", "Import" ) )
]
]
]
]
// Save
+ SHorizontalBox::Slot()
.FillWidth(1.0f)
.VAlign(VAlign_Center)
.HAlign(HAlign_Left)
[
SNew( STutorialWrapper, TEXT("ContentBrowserSaveDirtyPackages") )
[
SNew( SButton )
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ToolTipText( LOCTEXT( "SaveDirtyPackagesTooltip", "Save all modified assets." ) )
.ContentPadding( 0 )
.OnClicked( this, &SContentBrowser::OnSaveClicked )
[
SNew( SImage )
.Image( FEditorStyle::GetBrush( "ContentBrowser.SaveDirtyPackages" ) )
]
]
]
]
]
]
+ SWrapBox::Slot()
.FillEmptySpace( true )
[
SNew(SBorder)
.Padding(FMargin(3))
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
[
SNew(SHorizontalBox)
// History Back Button
+SHorizontalBox::Slot()
.AutoWidth()
//.Padding(0, 1)
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
SNew( STutorialWrapper, TEXT("ContentBrowserHistoryBack") )
[
SNew(SButton)
.VAlign(EVerticalAlignment::VAlign_Center)
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ForegroundColor( FEditorStyle::GetSlateColor("DefaultForeground") )
.ToolTipText( this, &SContentBrowser::GetHistoryBackTooltip )
.ContentPadding( FMargin(1, 0) )
.OnClicked(this, &SContentBrowser::BackClicked)
.IsEnabled(this, &SContentBrowser::IsBackEnabled)
[
SNew(SImage)
.Image(FEditorStyle::GetBrush("ContentBrowser.HistoryBack"))
]
]
]
]
// History Forward Button
+ SHorizontalBox::Slot()
.AutoWidth()
//.Padding(0, 1)
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
SNew(STutorialWrapper, "ContentBrowserHistoryForward")
[
SNew(SButton)
.VAlign(EVerticalAlignment::VAlign_Center)
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ForegroundColor( FEditorStyle::GetSlateColor("DefaultForeground") )
.ToolTipText( this, &SContentBrowser::GetHistoryForwardTooltip )
.ContentPadding( FMargin(1, 0) )
.OnClicked(this, &SContentBrowser::ForwardClicked)
.IsEnabled(this, &SContentBrowser::IsForwardEnabled)
[
SNew(SImage)
.Image(FEditorStyle::GetBrush("ContentBrowser.HistoryForward"))
]
]
]
]
// Separator
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(3, 0)
[
SNew(SSeparator)
.Orientation(Orient_Vertical)
]
// Path picker
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign( VAlign_Fill )
[
SNew( STutorialWrapper, TEXT("ContentBrowserPathPicker") )
[
SAssignNew( PathPickerButton, SComboButton )
.ComboButtonStyle( FEditorStyle::Get(), "ToolbarComboButton" )
.ForegroundColor(FLinearColor::White)
.ToolTipText( LOCTEXT( "PathPickerTooltip", "Choose a path" ) )
.OnGetMenuContent( this, &SContentBrowser::GetPathPickerContent )
.HasDownArrow( false )
.ButtonContent()
[
SNew( SImage )
.Image( FEditorStyle::GetBrush( "ContentBrowser.Sources" ) )
]
]
]
// Path
+ SHorizontalBox::Slot()
.VAlign(VAlign_Fill)
.FillWidth(1.0f)
.Padding( FMargin(0) )
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.FillWidth(1.0f)
[
SNew( STutorialWrapper, TEXT("ContentBrowserPath") )
[
SAssignNew(PathBreadcrumbTrail, SBreadcrumbTrail<FString>)
//.ToolTipText( LOCTEXT("PathTooltip", "Content Path") )
.ButtonContentPadding(FMargin(3.0f, 3.0f))
.DelimiterImage(FEditorStyle::GetBrush("ContentBrowser.PathDelimiter"))
.TextStyle(FEditorStyle::Get(), "ContentBrowser.PathText")
.ShowLeadingDelimiter( false )
.InvertTextColorOnHover( false )
.OnCrumbClicked(this, &SContentBrowser::OnPathClicked)
.GetCrumbMenuContent(this, &SContentBrowser::OnGetCrumbDelimiterContent)
]
]
]
// Lock button
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
SNew( STutorialWrapper, TEXT("ContentBrowserLock") )
[
SNew(SButton)
.VAlign(EVerticalAlignment::VAlign_Center)
.ButtonStyle( FEditorStyle::Get(), "NoBorder" )
.ToolTipText( LOCTEXT("LockToggleTooltip", "Toggle lock. If locked, this browser will ignore Find in Content Browser requests.") )
.ContentPadding( FMargin(1, 0) )
.OnClicked(this, &SContentBrowser::ToggleLockClicked)
[
SNew(SImage)
.Image( this, &SContentBrowser::GetToggleLockImage)
]
]
]
]
]
]
]
// Assets/tree
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
// The tree/assets splitter
SAssignNew(PathAssetSplitterPtr, SSplitter)
// Sources View
+ SSplitter::Slot()
.Value(0.3f)
[
SNew(SVerticalBox)
.Visibility( this, &SContentBrowser::GetSourcesViewVisibility )
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
SAssignNew(PathCollectionSplitterPtr, SSplitter)
.Style( FEditorStyle::Get(), "ContentBrowser.Splitter" )
.Orientation( Orient_Vertical )
// Path View
+ SSplitter::Slot()
.Value(0.9f)
[
SNew(SBorder)
.Padding(FMargin(3))
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
[
SNew( STutorialWrapper, TEXT("ContentBrowserSources") )
[
SAssignNew( PathViewPtr, SPathView )
.OnPathSelected( this, &SContentBrowser::PathSelected )
.OnGetFolderContextMenu( this, &SContentBrowser::GetFolderContextMenu )
.OnGetPathContextMenuExtender( this, &SContentBrowser::GetPathContextMenuExtender )
.FocusSearchBoxWhenOpened( false )
.ShowTreeTitle( false )
.ShowSeparator( false )
.SearchContent()
[
SNew( STutorialWrapper, TEXT("ContentBrowserSourcesToggle") )
[
SNew( SVerticalBox )
+ SVerticalBox::Slot()
.FillHeight( 1.0f )
.Padding(0,0,2,0)
[
SNew( SButton )
.VAlign( EVerticalAlignment::VAlign_Center )
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ToolTipText( LOCTEXT( "SourcesTreeToggleTooltip", "Show or hide the sources panel" ) )
.ContentPadding( FMargin( 1, 0 ) )
.ForegroundColor( FEditorStyle::GetSlateColor( "DefaultForeground" ) )
.OnClicked( this, &SContentBrowser::SourcesViewExpandClicked )
[
SNew( SImage )
.Image( this, &SContentBrowser::GetSourcesToggleImage )
]
]
]
]
]
]
]
// Collection View
+ SSplitter::Slot()
.Value(0.1f)
[
SNew(SBorder)
.Padding(FMargin(3))
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
[
SNew( STutorialWrapper, TEXT("ContentBrowserCollections") )
[
SAssignNew(CollectionViewPtr, SCollectionView)
.OnCollectionSelected(this, &SContentBrowser::CollectionSelected)
]
]
]
]
]
// Asset View
+ SSplitter::Slot()
.Value(0.7f)
[
SNew(SBorder)
.Padding(FMargin(3))
.BorderImage( FEditorStyle::GetBrush("ToolPanel.GroupBorder") )
[
SNew(SVerticalBox)
// Search and commands
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew(SHorizontalBox)
// Expand/collapse sources button
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding( 0, 0, 4, 0 )
[
SNew( STutorialWrapper, TEXT("ContentBrowserSourcesToggle") )
[
SNew( SVerticalBox )
+ SVerticalBox::Slot()
.FillHeight( 1.0f )
[
SNew( SButton )
.VAlign( EVerticalAlignment::VAlign_Center )
.ButtonStyle( FEditorStyle::Get(), "ToggleButton" )
.ToolTipText( LOCTEXT( "SourcesTreeToggleTooltip", "Show or hide the sources panel" ) )
.ContentPadding( FMargin( 1, 0 ) )
.ForegroundColor( FEditorStyle::GetSlateColor( "DefaultForeground" ) )
.OnClicked( this, &SContentBrowser::SourcesViewExpandClicked )
.Visibility( this, &SContentBrowser::GetPathExpanderVisibility )
[
SNew( SImage )
.Image( this, &SContentBrowser::GetSourcesToggleImage )
]
]
]
]
// Filter
+ SHorizontalBox::Slot()
.AutoWidth()
[
SNew( STutorialWrapper, TEXT("ContentBrowserFiltersCombo") )
[
SNew( SComboButton )
.ComboButtonStyle( FEditorStyle::Get(), "ContentBrowser.Filters.Style" )
.ForegroundColor(FLinearColor::White)
.ContentPadding(0)
.ToolTipText( LOCTEXT( "AddFilterToolTip", "Add an asset filter." ) )
.OnGetMenuContent( this, &SContentBrowser::MakeAddFilterMenu )
.HasDownArrow( true )
.ContentPadding( FMargin( 1, 0 ) )
.ButtonContent()
[
SNew( STextBlock )
.TextStyle( FEditorStyle::Get(), "ContentBrowser.Filters.Text" )
.Text( LOCTEXT( "Filters", "Filters" ) )
]
]
]
// Search
+SHorizontalBox::Slot()
.Padding(4, 0, 0, 0)
.VAlign(VAlign_Center)
.FillWidth(1.0f)
[
SNew( STutorialWrapper, TEXT("ContentBrowserSearchAssets") )
[
SAssignNew(SearchBoxPtr, SAssetSearchBox)
.HintText( this, &SContentBrowser::GetSearchAssetsHintText )
.OnTextChanged( this, &SContentBrowser::OnSearchBoxChanged )
.OnTextCommitted( this, &SContentBrowser::OnSearchBoxCommitted )
.PossibleSuggestions( this, &SContentBrowser::GetAssetSearchSuggestions )
.DelayChangeNotificationsWhileTyping( true )
]
]
]
// Filters
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew( STutorialWrapper, TEXT("ContentBrowserFilters") )
[
SAssignNew(FilterListPtr, SFilterList)
.OnFilterChanged(this, &SContentBrowser::OnFilterChanged)
.OnGetContextMenu(this, &SContentBrowser::GetFilterContextMenu)
.FrontendFilters(FrontendFilters)
]
]
// Assets
+ SVerticalBox::Slot()
.FillHeight( 1.0f )
.Padding( 0 )
[
SNew( STutorialWrapper, TEXT("ContentBrowserAssets") )
[
SAssignNew(AssetViewPtr, SAssetView)
.ThumbnailScale( 0.0f )
.OnPathSelected(this, &SContentBrowser::FolderEntered)
.OnAssetSelected(this, &SContentBrowser::OnAssetSelectionChanged)
.OnAssetsActivated(this, &SContentBrowser::OnAssetsActivated)
.OnGetAssetContextMenu(this, &SContentBrowser::OnGetAssetContextMenu)
.OnGetFolderContextMenu(this, &SContentBrowser::GetFolderContextMenu)
.OnGetPathContextMenuExtender(this, &SContentBrowser::GetPathContextMenuExtender)
.OnFindInAssetTreeRequested(this, &SContentBrowser::OnFindInAssetTreeRequested)
.OnAssetRenameCommitted(this, &SContentBrowser::OnAssetRenameCommitted)
.AreRealTimeThumbnailsAllowed(this, &SContentBrowser::IsHovered)
.FrontendFilters(FrontendFilters)
.DynamicFilters(ExtraFilters)
.HighlightedText(this, &SContentBrowser::GetHighlightedText)
.AllowThumbnailEditMode(true)
.AllowThumbnailHintLabel(false)
.CanShowFolders(true)
.CanShowOnlyAssetsInSelectedFolders(true)
.CanShowRealTimeThumbnails(true)
.CanShowDevelopersFolder(true)
]
]
]
]
]
];
AssetContextMenu = MakeShareable(new FAssetContextMenu(AssetViewPtr));
AssetContextMenu->BindCommands(Commands);
AssetContextMenu->SetOnFindInAssetTreeRequested( FOnFindInAssetTreeRequested::CreateSP(this, &SContentBrowser::OnFindInAssetTreeRequested) );
AssetContextMenu->SetOnRenameRequested( FAssetContextMenu::FOnRenameRequested::CreateSP(this, &SContentBrowser::OnRenameRequested) );
AssetContextMenu->SetOnRenameFolderRequested( FAssetContextMenu::FOnRenameFolderRequested::CreateSP(this, &SContentBrowser::OnRenameFolderRequested) );
AssetContextMenu->SetOnDuplicateRequested( FAssetContextMenu::FOnDuplicateRequested::CreateSP(this, &SContentBrowser::OnDuplicateRequested) );
AssetContextMenu->SetOnAssetViewRefreshRequested( FAssetContextMenu::FOnAssetViewRefreshRequested::CreateSP( this, &SContentBrowser::OnAssetViewRefreshRequested) );
// Select /Game by default
FSourcesData DefaultSourcesData;
TArray<FString> SelectedPaths;
DefaultSourcesData.PackagePaths.Add(TEXT("/Game"));
SelectedPaths.Add(TEXT("/Game"));
PathViewPtr->SetSelectedPaths(SelectedPaths);
AssetViewPtr->SetSourcesData(DefaultSourcesData);
// Set the initial history data
HistoryManager.AddHistoryData();
// Load settings if they were specified
this->InstanceName = InInstanceName;
LoadSettings(InInstanceName);
// Update the breadcrumb trail path
UpdatePath();
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SContentBrowser::BindCommands()
{
Commands = TSharedPtr< FUICommandList >(new FUICommandList);
Commands->MapAction(FContentBrowserCommands::Get().OpenAssetsOrFolders, FUIAction(
FExecuteAction::CreateSP(this, &SContentBrowser::OnOpenAssetsOrFolders)
));
Commands->MapAction(FContentBrowserCommands::Get().PreviewAssets, FUIAction(
FExecuteAction::CreateSP(this, &SContentBrowser::OnPreviewAssets)
));
Commands->MapAction( FContentBrowserCommands::Get().DirectoryUp, FUIAction(
FExecuteAction::CreateSP( this, &SContentBrowser::OnDirectoryUp )
));
}
FText SContentBrowser::GetHighlightedText() const
{
return TextFilter->GetRawFilterText();
}
void SContentBrowser::CreateNewAsset(const FString& DefaultAssetName, const FString& PackagePath, UClass* AssetClass, UFactory* Factory)
{
AssetViewPtr->CreateNewAsset(DefaultAssetName, PackagePath, AssetClass, Factory);
}
FText SContentBrowser::GetImportTooltipText() const
{
FString CurrentPath = GetCurrentPath();
FText ImportAssetLabel;
if ( !CurrentPath.IsEmpty() )
{
ImportAssetLabel = FText::Format( LOCTEXT( "ImportAsset", "Import to {0}..." ), FText::FromString( CurrentPath ) );
}
else
{
ImportAssetLabel = LOCTEXT( "ImportAsset_NoPath", "Import" );
}
return ImportAssetLabel;
}
FReply SContentBrowser::HandleImportClicked()
{
FString CurrentPath = GetCurrentPath();
if ( ensure( !CurrentPath.IsEmpty() ) )
{
FAssetToolsModule& AssetToolsModule = FModuleManager::Get().LoadModuleChecked<FAssetToolsModule>( "AssetTools" );
AssetToolsModule.Get().ImportAssets( CurrentPath );
}
return FReply::Handled();
}
void SContentBrowser::SyncToAssets( const TArray<FAssetData>& AssetDataList, const bool bAllowImplicitSync )
{
// Check to see if any of the assets require certain folders to be visible
const UContentBrowserSettings* tmp = GetDefault<UContentBrowserSettings>();
bool bDisplayDev = GetDefault<UContentBrowserSettings>()->GetDisplayDevelopersFolder();
bool bDisplayEngine = GetDefault<UContentBrowserSettings>()->GetDisplayEngineFolder();
if ( !bDisplayDev || !bDisplayEngine )
{
for (int32 AssetIdx = AssetDataList.Num() - 1; AssetIdx >= 0 && ( !bDisplayDev || !bDisplayEngine ); --AssetIdx)
{
const FAssetData& Item = AssetDataList[AssetIdx];
if ( !bDisplayDev && ContentBrowserUtils::IsDevelopersFolder( Item.PackagePath.ToString() ) )
{
bDisplayDev = true;
GetMutableDefault<UContentBrowserSettings>()->SetDisplayDevelopersFolder(true, true);
}
else if ( !bDisplayEngine && ContentBrowserUtils::IsEngineFolder( Item.PackagePath.ToString() ) )
{
bDisplayEngine = true;
GetMutableDefault<UContentBrowserSettings>()->SetDisplayEngineFolder(true, true);
}
}
// If we have auto-enabled any flags, force a refresh
if ( bDisplayDev || bDisplayEngine )
{
PathViewPtr->Populate();
}
}
FilterListPtr->DisableFiltersThatHideAssets(AssetDataList);
// Tell the sources view first so the asset view will be up to date by the time we request the sync
PathViewPtr->SyncToAssets(AssetDataList, bAllowImplicitSync);
AssetViewPtr->SyncToAssets(AssetDataList);
}
void SContentBrowser::SetIsPrimaryContentBrowser (bool NewIsPrimary)
{
bIsPrimaryBrowser = NewIsPrimary;
if ( bIsPrimaryBrowser )
{
SyncGlobalSelectionSet();
}
else
{
USelection* EditorSelection = GEditor->GetSelectedObjects();
if ( ensure( EditorSelection != NULL ) )
{
EditorSelection->DeselectAll();
}
}
}
TSharedPtr<FTabManager> SContentBrowser::GetTabManager() const
{
if ( ContainingTab.IsValid() )
{
return ContainingTab.Pin()->GetTabManager();
}
return NULL;
}
void SContentBrowser::LoadSelectedObjectsIfNeeded()
{
// Get the selected assets in the asset view
const TArray<FAssetData>& SelectedAssets = AssetViewPtr->GetSelectedAssets();
// Load every asset that isn't already in memory
for ( auto AssetIt = SelectedAssets.CreateConstIterator(); AssetIt; ++AssetIt )
{
const FAssetData& AssetData = *AssetIt;
const bool bShowProgressDialog = (!AssetData.IsAssetLoaded() && FEditorFileUtils::IsMapPackageAsset(AssetData.ObjectPath.ToString()));
GWarn->BeginSlowTask(LOCTEXT("LoadingObjects", "Loading Objects..."), bShowProgressDialog);
(*AssetIt).GetAsset();
GWarn->EndSlowTask();
}
// Sync the global selection set if we are the primary browser
if ( bIsPrimaryBrowser )
{
SyncGlobalSelectionSet();
}
}
void SContentBrowser::GetSelectedAssets(TArray<FAssetData>& SelectedAssets)
{
// Make sure the asset data is up to date
AssetViewPtr->ProcessRecentlyLoadedOrChangedAssets();
SelectedAssets = AssetViewPtr->GetSelectedAssets();
}
void SContentBrowser::SaveSettings() const
{
const FString& SettingsString = InstanceName.ToString();
GConfig->SetBool(*SettingsIniSection, *(SettingsString + TEXT(".SourcesExpanded")), bSourcesViewExpanded, GEditorUserSettingsIni);
GConfig->SetBool(*SettingsIniSection, *(SettingsString + TEXT(".Locked")), bIsLocked, GEditorUserSettingsIni);
for(int32 SlotIndex = 0; SlotIndex < PathAssetSplitterPtr->GetChildren()->Num(); SlotIndex++)
{
float SplitterSize = PathAssetSplitterPtr->SlotAt(SlotIndex).SizeValue.Get();
GConfig->SetFloat(*SettingsIniSection, *(SettingsString + FString::Printf(TEXT(".VerticalSplitter.SlotSize%d"), SlotIndex)), SplitterSize, GEditorUserSettingsIni);
}
for(int32 SlotIndex = 0; SlotIndex < PathCollectionSplitterPtr->GetChildren()->Num(); SlotIndex++)
{
float SplitterSize = PathCollectionSplitterPtr->SlotAt(SlotIndex).SizeValue.Get();
GConfig->SetFloat(*SettingsIniSection, *(SettingsString + FString::Printf(TEXT(".HorizontalSplitter.SlotSize%d"), SlotIndex)), SplitterSize, GEditorUserSettingsIni);
}
// Save all our data using the settings string as a key in the user settings ini
FilterListPtr->SaveSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
PathViewPtr->SaveSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
CollectionViewPtr->SaveSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
AssetViewPtr->SaveSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
}
const FName SContentBrowser::GetInstanceName() const
{
return InstanceName;
}
bool SContentBrowser::IsLocked() const
{
return bIsLocked;
}
void SContentBrowser::SetKeyboardFocusOnSearch() const
{
// Focus on the search box
FSlateApplication::Get().SetKeyboardFocus( SearchBoxPtr, EKeyboardFocusCause::SetDirectly );
}
FReply SContentBrowser::OnKeyDown( const FGeometry& MyGeometry, const FKeyboardEvent& InKeyboardEvent )
{
if( Commands->ProcessCommandBindings( InKeyboardEvent ) )
{
return FReply::Handled();
}
return FReply::Unhandled();
}
FReply SContentBrowser::OnPreviewMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
// Clicking in a content browser will shift it to be the primary browser
FContentBrowserSingleton::Get().SetPrimaryContentBrowser(SharedThis(this));
return FReply::Unhandled();
}
FReply SContentBrowser::OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
// Mouse back and forward buttons traverse history
if ( MouseEvent.GetEffectingButton() == EKeys::ThumbMouseButton)
{
HistoryManager.GoBack();
return FReply::Handled();
}
else if ( MouseEvent.GetEffectingButton() == EKeys::ThumbMouseButton2)
{
HistoryManager.GoForward();
return FReply::Handled();
}
return FReply::Unhandled();
}
FReply SContentBrowser::OnMouseButtonDoubleClick( const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent )
{
// Mouse back and forward buttons traverse history
if ( InMouseEvent.GetEffectingButton() == EKeys::ThumbMouseButton)
{
HistoryManager.GoBack();
return FReply::Handled();
}
else if ( InMouseEvent.GetEffectingButton() == EKeys::ThumbMouseButton2)
{
HistoryManager.GoForward();
return FReply::Handled();
}
return FReply::Unhandled();
}
void SContentBrowser::OnContainingTabSavingVisualState() const
{
SaveSettings();
}
void SContentBrowser::OnContainingTabClosed(TSharedRef<SDockTab> DockTab)
{
FContentBrowserSingleton::Get().ContentBrowserClosed( SharedThis(this) );
}
void SContentBrowser::OnContainingTabActivated(TSharedRef<SDockTab> DockTab, ETabActivationCause::Type InActivationCause)
{
if(InActivationCause == ETabActivationCause::UserClickedOnTab)
{
FContentBrowserSingleton::Get().SetPrimaryContentBrowser(SharedThis(this));
}
}
void SContentBrowser::LoadSettings(const FName& InInstanceName)
{
FString SettingsString = InInstanceName.ToString();
// Test to see if we should load legacy settings from a previous instance name
// First make sure there aren't any existing settings with the given instance name
bool TestBool;
if ( !GConfig->GetBool(*SettingsIniSection, *(SettingsString + TEXT(".SourcesExpanded")), TestBool, GEditorUserSettingsIni) )
{
// If there were not any settings and we are Content Browser 1, see if we have any settings under the legacy name "LevelEditorContentBrowser"
if ( InInstanceName.ToString() == TEXT("ContentBrowserTab1") && GConfig->GetBool(*SettingsIniSection, TEXT("LevelEditorContentBrowser.SourcesExpanded"), TestBool, GEditorUserSettingsIni) )
{
// We have found some legacy settings with the old ID, use them. These settings will be saved out to the new id later
SettingsString = TEXT("LevelEditorContentBrowser");
}
// else see if we are Content Browser 2, and see if we have any settings under the legacy name "MajorContentBrowserTab"
else if ( InInstanceName.ToString() == TEXT("ContentBrowserTab2") && GConfig->GetBool(*SettingsIniSection, TEXT("MajorContentBrowserTab.SourcesExpanded"), TestBool, GEditorUserSettingsIni) )
{
// We have found some legacy settings with the old ID, use them. These settings will be saved out to the new id later
SettingsString = TEXT("MajorContentBrowserTab");
}
}
// Now that we have determined the appropriate settings string, actually load the settings
GConfig->GetBool(*SettingsIniSection, *(SettingsString + TEXT(".SourcesExpanded")), bSourcesViewExpanded, GEditorUserSettingsIni);
GConfig->GetBool(*SettingsIniSection, *(SettingsString + TEXT(".Locked")), bIsLocked, GEditorUserSettingsIni);
for(int32 SlotIndex = 0; SlotIndex < PathAssetSplitterPtr->GetChildren()->Num(); SlotIndex++)
{
float SplitterSize = PathAssetSplitterPtr->SlotAt(SlotIndex).SizeValue.Get();
GConfig->GetFloat(*SettingsIniSection, *(SettingsString + FString::Printf(TEXT(".VerticalSplitter.SlotSize%d"), SlotIndex)), SplitterSize, GEditorUserSettingsIni);
PathAssetSplitterPtr->SlotAt(SlotIndex).SizeValue = SplitterSize;
}
for(int32 SlotIndex = 0; SlotIndex < PathCollectionSplitterPtr->GetChildren()->Num(); SlotIndex++)
{
float SplitterSize = PathCollectionSplitterPtr->SlotAt(SlotIndex).SizeValue.Get();
GConfig->GetFloat(*SettingsIniSection, *(SettingsString + FString::Printf(TEXT(".HorizontalSplitter.SlotSize%d"), SlotIndex)), SplitterSize, GEditorUserSettingsIni);
PathCollectionSplitterPtr->SlotAt(SlotIndex).SizeValue = SplitterSize;
}
// Save all our data using the settings string as a key in the user settings ini
FilterListPtr->LoadSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
PathViewPtr->LoadSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
CollectionViewPtr->LoadSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
AssetViewPtr->LoadSettings(GEditorUserSettingsIni, SettingsIniSection, SettingsString);
}
void SContentBrowser::SourcesChanged(const TArray<FString>& SelectedPaths, const TArray<FCollectionNameType>& SelectedCollections)
{
FString NewSource = SelectedPaths.Num() > 0 ? SelectedPaths[0] : (SelectedCollections.Num() > 0 ? SelectedCollections[0].Name.ToString() : TEXT("None"));
UE_LOG(LogContentBrowser, Verbose, TEXT("The content browser source was changed by the sources view to '%s'"), *NewSource);
FSourcesData SourcesData;
for (int32 PathIdx = 0; PathIdx < SelectedPaths.Num(); ++PathIdx)
{
SourcesData.PackagePaths.Add(FName(*SelectedPaths[PathIdx]));
}
SourcesData.Collections = SelectedCollections;
// Update the current history data to preserve selection
HistoryManager.UpdateHistoryData();
// Change the filter for the asset view
AssetViewPtr->SetSourcesData(SourcesData);
// Add a new history data now that the source has changed
HistoryManager.AddHistoryData();
// Update the breadcrumb trail path
UpdatePath();
}
void SContentBrowser::FolderEntered(const FString& FolderPath)
{
// set the path view to the incoming path
TArray<FString> SelectedPaths;
SelectedPaths.Add(FolderPath);
PathViewPtr->SetSelectedPaths(SelectedPaths);
PathSelected(FolderPath);
}
void SContentBrowser::PathSelected(const FString& FolderPath)
{
// You may not select both collections and paths
CollectionViewPtr->ClearSelection();
TArray<FString> SelectedPaths = PathViewPtr->GetSelectedPaths();
TArray<FCollectionNameType> SelectedCollections;
SourcesChanged(SelectedPaths, SelectedCollections);
// Notify 'asset path changed' delegate
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
FContentBrowserModule::FOnAssetPathChanged& PathChangedDelegate = ContentBrowserModule.GetOnAssetPathChanged();
if(PathChangedDelegate.IsBound())
{
PathChangedDelegate.Broadcast(FolderPath);
}
}
TSharedRef<FExtender> SContentBrowser::GetPathContextMenuExtender(const TArray<FString>& SelectedPaths) const
{
return PathContextMenu->MakePathViewContextMenuExtender( SelectedPaths );
}
void SContentBrowser::CollectionSelected(const FCollectionNameType& SelectedCollection)
{
// You may not select both collections and paths
PathViewPtr->ClearSelection();
TArray<FCollectionNameType> SelectedCollections = CollectionViewPtr->GetSelectedCollections();
TArray<FString> SelectedPaths;
if( SelectedCollections.Num() == 0 )
{
// just select the game folder
SelectedPaths.Add(TEXT("/Game"));
SourcesChanged(SelectedPaths, SelectedCollections);
}
else
{
SourcesChanged(SelectedPaths, SelectedCollections);
}
}
void SContentBrowser::PathPickerPathSelected(const FString& FolderPath)
{
PathPickerButton->SetIsOpen(false);
if ( !FolderPath.IsEmpty() )
{
TArray<FString> Paths;
Paths.Add(FolderPath);
PathViewPtr->SetSelectedPaths(Paths);
}
PathSelected(FolderPath);
}
void SContentBrowser::PathPickerCollectionSelected(const FCollectionNameType& SelectedCollection)
{
PathPickerButton->SetIsOpen(false);
TArray<FCollectionNameType> Collections;
Collections.Add(SelectedCollection);
CollectionViewPtr->SetSelectedCollections(Collections);
CollectionSelected(SelectedCollection);
}
void SContentBrowser::OnApplyHistoryData ( const FHistoryData& History )
{
PathViewPtr->ApplyHistoryData(History);
CollectionViewPtr->ApplyHistoryData(History);
AssetViewPtr->ApplyHistoryData(History);
// Update the breadcrumb trail path
UpdatePath();
}
void SContentBrowser::OnUpdateHistoryData(FHistoryData& HistoryData) const
{
const FSourcesData& SourcesData = AssetViewPtr->GetSourcesData();
const TArray<FAssetData>& SelectedAssets = AssetViewPtr->GetSelectedAssets();
const FString NewSource = SourcesData.PackagePaths.Num() > 0 ? SourcesData.PackagePaths[0].ToString() : (SourcesData.Collections.Num() > 0 ? SourcesData.Collections[0].Name.ToString() : LOCTEXT("AllAssets", "All Assets").ToString());
HistoryData.HistoryDesc = NewSource;
HistoryData.SourcesData = SourcesData;
HistoryData.SelectedAssets.Empty();
for ( auto AssetIt = SelectedAssets.CreateConstIterator(); AssetIt; ++AssetIt )
{
HistoryData.SelectedAssets.Add(AssetIt->ObjectPath);
}
}
void SContentBrowser::NewAssetRequested(const FString& SelectedPath, TWeakObjectPtr<UClass> FactoryClass)
{
if ( ensure(SelectedPath.Len() > 0) && ensure(FactoryClass.IsValid()) )
{
UFactory* NewFactory = ConstructObject<UFactory>( FactoryClass.Get() );
FEditorDelegates::OnConfigureNewAssetProperties.Broadcast(NewFactory);
if ( NewFactory->ConfigureProperties() )
{
FString DefaultAssetName;
FString PackageNameToUse;
static FName AssetToolsModuleName = FName("AssetTools");
FAssetToolsModule& AssetToolsModule = FModuleManager::GetModuleChecked<FAssetToolsModule>(AssetToolsModuleName);
AssetToolsModule.Get().CreateUniqueAssetName(SelectedPath + TEXT("/") + NewFactory->GetDefaultNewAssetName(), TEXT(""), PackageNameToUse, DefaultAssetName);
CreateNewAsset(DefaultAssetName, SelectedPath, NewFactory->GetSupportedClass(), NewFactory);
}
}
}
void SContentBrowser::NewFolderRequested(const FString& SelectedPath)
{
if( ensure(SelectedPath.Len() > 0) && AssetViewPtr.IsValid() )
{
CreateNewFolder(SelectedPath, FOnCreateNewFolder::CreateSP(AssetViewPtr.Get(), &SAssetView::OnCreateNewFolder));
}
}
void SContentBrowser::OnSearchBoxChanged(const FText& InSearchText)
{
TextFilter->SetRawFilterText( InSearchText );
if(InSearchText.IsEmpty())
{
AssetViewPtr->SetUserSearching(false);
}
else
{
AssetViewPtr->SetUserSearching(true);
}
// Broadcast 'search box changed' delegate
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
ContentBrowserModule.GetOnSearchBoxChanged().Broadcast(InSearchText, bIsPrimaryBrowser);
}
void SContentBrowser::OnSearchBoxCommitted(const FText& InSearchText, ETextCommit::Type CommitInfo)
{
TextFilter->SetRawFilterText( InSearchText );
if(InSearchText.IsEmpty())
{
AssetViewPtr->SetUserSearching(false);
}
else
{
AssetViewPtr->SetUserSearching(true);
}
}
void SContentBrowser::OnPathClicked( const FString& CrumbData )
{
FSourcesData SourcesData = AssetViewPtr->GetSourcesData();
if ( SourcesData.Collections.Num() > 0 )
{
// Collection crumb was clicked. Since we don't have a hierarchy of collections, this does nothing.
}
else if ( SourcesData.PackagePaths.Num() == 0 )
{
// No collections or paths are selected. This is "All Assets". Don't change the path when this is clicked.
}
else if ( SourcesData.PackagePaths.Num() > 1 || SourcesData.PackagePaths[0].ToString() != CrumbData )
{
// More than one path is selected or the crumb that was clicked is not the same path as the current one. Change the path.
TArray<FString> SelectedPaths;
SelectedPaths.Add(CrumbData);
PathViewPtr->SetSelectedPaths(SelectedPaths);
SourcesChanged(SelectedPaths, TArray<FCollectionNameType>());
}
}
void SContentBrowser::OnPathMenuItemClicked(FString ClickedPath)
{
OnPathClicked( ClickedPath );
}
TSharedPtr<SWidget> SContentBrowser::OnGetCrumbDelimiterContent(const FString& CrumbData) const
{
FSourcesData SourcesData = AssetViewPtr->GetSourcesData();
TSharedPtr<SWidget> Widget = SNullWidget::NullWidget;
if( SourcesData.PackagePaths.Num() > 0 )
{
FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry"));
IAssetRegistry& AssetRegistry = AssetRegistryModule.Get();
TArray<FString> SubPaths;
const bool bRecurse = false;
AssetRegistry.GetSubPaths( CrumbData, SubPaths, bRecurse );
if( SubPaths.Num() > 0 )
{
FMenuBuilder MenuBuilder( true, NULL );
for( int32 PathIndex = 0; PathIndex < SubPaths.Num(); ++PathIndex )
{
const FString& SubPath = SubPaths[PathIndex];
// For displaying in the menu cut off the parent path since it is redundant
FString PathWithoutParent = SubPath.RightChop( CrumbData.Len() + 1 );
MenuBuilder.AddMenuEntry(
FText::FromString(PathWithoutParent),
FText::GetEmpty(),
FSlateIcon(FEditorStyle::GetStyleSetName(), "ContentBrowser.BreadcrumbPathPickerFolder"),
FUIAction(FExecuteAction::CreateSP(this, &SContentBrowser::OnPathMenuItemClicked, SubPath)));
}
// Do not allow the menu to become too large if there are many directories
Widget =
SNew( SVerticalBox )
+SVerticalBox::Slot()
.MaxHeight( 400.0f )
[
MenuBuilder.MakeWidget()
];
}
}
return Widget;
}
TSharedRef<SWidget> SContentBrowser::GetPathPickerContent()
{
FPathPickerConfig PathPickerConfig;
FSourcesData SourcesData = AssetViewPtr->GetSourcesData();
if ( SourcesData.PackagePaths.Num() > 0 )
{
PathPickerConfig.DefaultPath = SourcesData.PackagePaths[0].ToString();
}
PathPickerConfig.OnPathSelected = FOnPathSelected::CreateSP(this, &SContentBrowser::PathPickerPathSelected);
PathPickerConfig.bAllowContextMenu = false;
return SNew(SBox)
.WidthOverride(300)
.HeightOverride(500)
.Padding(4)
[
SNew(SVerticalBox)
// Path Picker
+SVerticalBox::Slot()
.FillHeight(1.f)
[
FContentBrowserSingleton::Get().CreatePathPicker(PathPickerConfig)
]
// Collection View
+SVerticalBox::Slot()
.AutoHeight()
.Padding(0, 6, 0, 0)
[
SNew(SCollectionView)
.AllowCollectionButtons(false)
.OnCollectionSelected(this, &SContentBrowser::PathPickerCollectionSelected)
.AllowContextMenu(false)
]
];
}
FString SContentBrowser::GetCurrentPath() const
{
FString CurrentPath;
const FSourcesData& SourcesData = AssetViewPtr->GetSourcesData();
if ( SourcesData.PackagePaths.Num() > 0 && SourcesData.PackagePaths[0] != NAME_None )
{
CurrentPath = SourcesData.PackagePaths[0].ToString();
}
return CurrentPath;
}
TSharedRef<SWidget> SContentBrowser::MakeCreateAssetContextMenu()
{
FString CurrentPath = GetCurrentPath();
// Get all menu extenders for this context menu from the content browser module
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
TArray<FContentBrowserMenuExtender> MenuExtenderDelegates = ContentBrowserModule.GetAllAssetContextMenuExtenders();
TArray<TSharedPtr<FExtender>> Extenders;
for (int32 i = 0; i < MenuExtenderDelegates.Num(); ++i)
{
if (MenuExtenderDelegates[i].IsBound())
{
Extenders.Add(MenuExtenderDelegates[i].Execute());
}
}
TSharedPtr<FExtender> MenuExtender = FExtender::Combine(Extenders);
FMenuBuilder MenuBuilder(/*bInShouldCloseWindowAfterMenuSelection=*/true, NULL, MenuExtender);
// Only add "New Folder" item if we do not have a collection selected
FNewAssetContextMenu::FOnNewFolderRequested OnNewFolderRequested;
if (CollectionViewPtr->GetSelectedCollections().Num() == 0)
{
OnNewFolderRequested = FNewAssetContextMenu::FOnNewFolderRequested::CreateSP(this, &SContentBrowser::NewFolderRequested);
}
FNewAssetContextMenu::MakeContextMenu(
MenuBuilder,
CurrentPath,
FNewAssetContextMenu::FOnNewAssetRequested::CreateSP(this, &SContentBrowser::NewAssetRequested),
OnNewFolderRequested);
FDisplayMetrics DisplayMetrics;
FSlateApplication::Get().GetDisplayMetrics( DisplayMetrics );
const FVector2D DisplaySize(
DisplayMetrics.PrimaryDisplayWorkAreaRect.Right - DisplayMetrics.PrimaryDisplayWorkAreaRect.Left,
DisplayMetrics.PrimaryDisplayWorkAreaRect.Bottom - DisplayMetrics.PrimaryDisplayWorkAreaRect.Top );
return
SNew(SVerticalBox)
+SVerticalBox::Slot()
.MaxHeight(DisplaySize.Y * 0.5)
[
MenuBuilder.MakeWidget()
];
}
FString SContentBrowser::GetNewAssetToolTipText() const
{
const FSourcesData& SourcesData = AssetViewPtr->GetSourcesData();
// At least one source is selected
if (SourcesData.PackagePaths.Num() > 0)
{
return FString::Printf( *LOCTEXT("CreateAssetToolTip", "Create an asset in %s.").ToString(), *SourcesData.PackagePaths[0].ToString() );
}
else
{
return FString();
}
}
TSharedRef<SWidget> SContentBrowser::MakeAddFilterMenu()
{
return FilterListPtr->ExternalMakeAddFilterMenu();
}
TSharedPtr<SWidget> SContentBrowser::GetFilterContextMenu()
{
return FilterListPtr->ExternalMakeAddFilterMenu();
}
FReply SContentBrowser::OnSaveClicked()
{
ContentBrowserUtils::SaveDirtyPackages();
return FReply::Handled();
}
void SContentBrowser::OnAssetSelectionChanged(const FAssetData& SelectedAsset)
{
if ( bIsPrimaryBrowser )
{
SyncGlobalSelectionSet();
}
// Notify 'asset selection changed' delegate
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
FContentBrowserModule::FOnAssetSelectionChanged& AssetSelectionChangedDelegate = ContentBrowserModule.GetOnAssetSelectionChanged();
if(AssetSelectionChangedDelegate.IsBound())
{
const TArray<FAssetData>& SelectedAssets = AssetViewPtr->GetSelectedAssets();
AssetSelectionChangedDelegate.Broadcast(SelectedAssets, bIsPrimaryBrowser);
}
}
void SContentBrowser::OnAssetsActivated(const TArray<FAssetData>& ActivatedAssets, EAssetTypeActivationMethod::Type ActivationMethod)
{
TMap< TSharedRef<IAssetTypeActions>, TArray<UObject*> > TypeActionsToObjects;
TArray<UObject*> ObjectsWithoutTypeActions;
// Iterate over all activated assets to map them to AssetTypeActions.
// This way individual asset type actions will get a batched list of assets to operate on
for ( auto AssetIt = ActivatedAssets.CreateConstIterator(); AssetIt; ++AssetIt )
{
const FAssetData& AssetData = *AssetIt;
const bool bShowProgressDialog = (!AssetData.IsAssetLoaded() && FEditorFileUtils::IsMapPackageAsset(AssetData.ObjectPath.ToString()));
GWarn->BeginSlowTask(LOCTEXT("LoadingObjects", "Loading Objects..."), bShowProgressDialog);
UObject* Asset = (*AssetIt).GetAsset();
GWarn->EndSlowTask();
if ( Asset != NULL )
{
FAssetToolsModule& AssetToolsModule = FModuleManager::Get().LoadModuleChecked<FAssetToolsModule>("AssetTools");
TWeakPtr<IAssetTypeActions> AssetTypeActions = AssetToolsModule.Get().GetAssetTypeActionsForClass(Asset->GetClass());
if ( AssetTypeActions.IsValid() )
{
// Add this asset to the list associated with the asset type action object
TArray<UObject*>& ObjList = TypeActionsToObjects.FindOrAdd(AssetTypeActions.Pin().ToSharedRef());
ObjList.AddUnique(Asset);
}
else
{
ObjectsWithoutTypeActions.AddUnique(Asset);
}
}
}
// Now that we have created our map, activate all the lists of objects for each asset type action.
for ( auto TypeActionsIt = TypeActionsToObjects.CreateConstIterator(); TypeActionsIt; ++TypeActionsIt )
{
const TSharedRef<IAssetTypeActions>& TypeActions = TypeActionsIt.Key();
const TArray<UObject*>& ObjList = TypeActionsIt.Value();
TypeActions->AssetsActivated(ObjList, ActivationMethod);
}
// Finally, open a simple asset editor for all assets which do not have asset type actions if activating with enter or double click
if ( ActivationMethod == EAssetTypeActivationMethod::DoubleClicked || ActivationMethod == EAssetTypeActivationMethod::Opened )
{
ContentBrowserUtils::OpenEditorForAsset(ObjectsWithoutTypeActions);
}
}
TSharedPtr<SWidget> SContentBrowser::OnGetAssetContextMenu(const TArray<FAssetData>& SelectedAssets)
{
// If a class is selected do not open a context menu
for(auto AssetIt = SelectedAssets.CreateConstIterator(); AssetIt; ++AssetIt)
{
if( AssetIt->AssetClass == NAME_Class )
{
return NULL;
}
}
// If the Classes folder is selected do not open a context menu
const TArray<FString> SelectedPaths = PathViewPtr->GetSelectedPaths();
if(SelectedPaths.Contains(TEXT("/Classes")))
{
return NULL;
}
if ( SelectedAssets.Num() == 0 )
{
return MakeCreateAssetContextMenu();
}
else
{
return AssetContextMenu->MakeContextMenu(SelectedAssets, AssetViewPtr->GetSourcesData(), Commands);
}
}
FReply SContentBrowser::ToggleLockClicked()
{
bIsLocked = !bIsLocked;
return FReply::Handled();
}
const FSlateBrush* SContentBrowser::GetToggleLockImage() const
{
if ( bIsLocked )
{
return FEditorStyle::GetBrush("ContentBrowser.LockButton_Locked");
}
else
{
return FEditorStyle::GetBrush("ContentBrowser.LockButton_Unlocked");
}
}
EVisibility SContentBrowser::GetSourcesViewVisibility() const
{
return bSourcesViewExpanded ? EVisibility::Visible : EVisibility::Collapsed;
}
const FSlateBrush* SContentBrowser::GetSourcesToggleImage() const
{
if ( bSourcesViewExpanded )
{
return FEditorStyle::GetBrush("ContentBrowser.HideSourcesView");
}
else
{
return FEditorStyle::GetBrush("ContentBrowser.ShowSourcesView");
}
}
FReply SContentBrowser::SourcesViewExpandClicked()
{
bSourcesViewExpanded = !bSourcesViewExpanded;
// Notify 'Soureces View Expanded' delegate
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
FContentBrowserModule::FOnSourcesViewChanged& SourcesViewChangedDelegate = ContentBrowserModule.GetOnSourcesViewChanged();
if(SourcesViewChangedDelegate.IsBound())
{
SourcesViewChangedDelegate.Broadcast(bSourcesViewExpanded);
}
return FReply::Handled();
}
EVisibility SContentBrowser::GetPathExpanderVisibility() const
{
return bSourcesViewExpanded ? EVisibility::Collapsed : EVisibility::Visible;
}
FReply SContentBrowser::BackClicked()
{
HistoryManager.GoBack();
return FReply::Handled();
}
FReply SContentBrowser::ForwardClicked()
{
HistoryManager.GoForward();
return FReply::Handled();
}
void SContentBrowser::OnOpenAssetsOrFolders()
{
AssetViewPtr->OnOpenAssetsOrFolders();
}
void SContentBrowser::OnPreviewAssets()
{
AssetViewPtr->OnPreviewAssets();
}
FReply SContentBrowser::OnDirectoryUpClicked()
{
OnDirectoryUp();
return FReply::Handled();
}
void SContentBrowser::OnDirectoryUp()
{
TArray<FString> SelectedPaths = PathViewPtr->GetSelectedPaths();
if(SelectedPaths.Num() == 1 && !ContentBrowserUtils::IsAssetRootDir(SelectedPaths[0]))
{
FString ParentDir = SelectedPaths[0] / TEXT("..");
FPaths::CollapseRelativeDirectories(ParentDir);
FolderEntered(ParentDir);
}
}
bool SContentBrowser::IsBackEnabled() const
{
return HistoryManager.CanGoBack();
}
bool SContentBrowser::IsForwardEnabled() const
{
return HistoryManager.CanGoForward();
}
bool SContentBrowser::CanExecuteDirectoryUp() const
{
TArray<FString> SelectedPaths = PathViewPtr->GetSelectedPaths();
return (SelectedPaths.Num() == 1 && !ContentBrowserUtils::IsAssetRootDir(SelectedPaths[0]));
}
FString SContentBrowser::GetHistoryBackTooltip() const
{
if ( HistoryManager.CanGoBack() )
{
return FString::Printf( *LOCTEXT("HistoryBackTooltip", "Back to %s").ToString(), *HistoryManager.GetBackDesc() );
}
else
{
return FString();
}
}
FString SContentBrowser::GetHistoryForwardTooltip() const
{
if ( HistoryManager.CanGoForward() )
{
return FString::Printf( *LOCTEXT("HistoryForwardTooltip", "Forward to %s").ToString(), *HistoryManager.GetForwardDesc() );
}
else
{
return FString();
}
}
FText SContentBrowser::GetDirectoryUpTooltip() const
{
TArray<FString> SelectedPaths = PathViewPtr->GetSelectedPaths();
if(SelectedPaths.Num() == 1 && !ContentBrowserUtils::IsAssetRootDir(SelectedPaths[0]))
{
FString ParentDir = SelectedPaths[0] / TEXT("..");
FPaths::CollapseRelativeDirectories(ParentDir);
return FText::Format(LOCTEXT("DirectoryUpTooltip", "Up to {0}"), FText::FromString(ParentDir) );
}
return FText();
}
EVisibility SContentBrowser::GetDirectoryUpToolTipVisibility() const
{
EVisibility ToolTipVisibility = EVisibility::Collapsed;
// if we have text in our tooltip, make it visible.
if(GetDirectoryUpTooltip().IsEmpty() == false)
{
ToolTipVisibility = EVisibility::Visible;
}
return ToolTipVisibility;
}
void SContentBrowser::SyncGlobalSelectionSet()
{
USelection* EditorSelection = GEditor->GetSelectedObjects();
if ( !ensure( EditorSelection != NULL ) )
{
return;
}
// Get the selected assets in the asset view
const TArray<FAssetData>& SelectedAssets = AssetViewPtr->GetSelectedAssets();
EditorSelection->BeginBatchSelectOperation();
{
TSet< UObject* > SelectedObjects;
// Lets see what the user has selected and add any new selected objects to the global selection set
for ( auto AssetIt = SelectedAssets.CreateConstIterator(); AssetIt; ++AssetIt )
{
// Grab the object if it is loaded
if ( (*AssetIt).IsAssetLoaded() )
{
UObject* FoundObject = (*AssetIt).GetAsset();
if( FoundObject != NULL && FoundObject->GetClass() != UObjectRedirector::StaticClass() )
{
SelectedObjects.Add( FoundObject );
// Select this object!
EditorSelection->Select( FoundObject );
}
}
}
// Now we'll build a list of objects that need to be removed from the global selection set
for( int32 CurEditorObjectIndex = 0; CurEditorObjectIndex < EditorSelection->Num(); ++CurEditorObjectIndex )
{
UObject* CurEditorObject = EditorSelection->GetSelectedObject( CurEditorObjectIndex );
if( CurEditorObject != NULL )
{
if( !SelectedObjects.Contains( CurEditorObject ) )
{
EditorSelection->Deselect( CurEditorObject );
}
}
}
}
EditorSelection->EndBatchSelectOperation();
}
void SContentBrowser::UpdatePath()
{
FSourcesData SourcesData = AssetViewPtr->GetSourcesData();
PathBreadcrumbTrail->ClearCrumbs();
if ( SourcesData.PackagePaths.Num() > 0 )
{
TArray<FString> Crumbs;
SourcesData.PackagePaths[0].ToString().ParseIntoArray(&Crumbs, TEXT("/"), true);
FString CrumbPath = TEXT("/");
for ( auto CrumbIt = Crumbs.CreateConstIterator(); CrumbIt; ++CrumbIt )
{
CrumbPath += *CrumbIt;
PathBreadcrumbTrail->PushCrumb(FText::FromString(*CrumbIt), CrumbPath);
CrumbPath += TEXT("/");
}
}
else if ( SourcesData.Collections.Num() > 0 )
{
const FString CollectionName = SourcesData.Collections[0].Name.ToString();
const FString CollectionType = FString::FromInt(SourcesData.Collections[0].Type);
const FString CrumbData = CollectionName + TEXT("?") + CollectionType;
FFormatNamedArguments Args;
Args.Add(TEXT("CollectionName"), FText::FromString(CollectionName));
const FText DisplayName = FText::Format(LOCTEXT("CollectionPathIndicator", "{CollectionName} (Collection)"), Args);
PathBreadcrumbTrail->PushCrumb(DisplayName, CrumbData);
}
else
{
PathBreadcrumbTrail->PushCrumb(LOCTEXT("AllAssets", "All Assets"), TEXT(""));
}
}
void SContentBrowser::OnFilterChanged()
{
FARFilter Filter = FilterListPtr->GetCombinedBackendFilter();
AssetViewPtr->SetBackendFilter( Filter );
// Notify 'filter changed' delegate
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
ContentBrowserModule.GetOnFilterChanged().Broadcast(Filter, bIsPrimaryBrowser);
}
FString SContentBrowser::GetPathText() const
{
FString PathLabelText;
if ( IsFilteredBySource() )
{
const FSourcesData& SourcesData = AssetViewPtr->GetSourcesData();
// At least one source is selected
int32 NumSources = SourcesData.PackagePaths.Num() + SourcesData.Collections.Num();
if (NumSources > 0)
{
PathLabelText = SourcesData.PackagePaths.Num() > 0 ? SourcesData.PackagePaths[0].ToString() : SourcesData.Collections[0].Name.ToString();
if (NumSources > 1)
{
PathLabelText += FString::Printf(*LOCTEXT("MultipleSourcesSuffix", " and %d others...").ToString(), NumSources - 1);
}
}
}
else
{
PathLabelText = LOCTEXT("AllAssets", "All Assets").ToString();
}
return PathLabelText;
}
bool SContentBrowser::IsFilteredBySource() const
{
const FSourcesData& SourcesData = AssetViewPtr->GetSourcesData();
return SourcesData.PackagePaths.Num() != 0 || SourcesData.Collections.Num() != 0;
}
bool SContentBrowser::IsAssetPathSelected() const
{
return AssetViewPtr->IsAssetPathSelected();
}
void SContentBrowser::OnAssetRenameCommitted(const TArray<FAssetData>& Assets)
{
// After a rename is committed we allow an implicit sync so as not to
// disorientate the user if they are looking at a parent folder
SyncToAssets(Assets, /*bAllowImplicitSync*/true);
}
void SContentBrowser::OnFindInAssetTreeRequested(const TArray<FAssetData>& AssetsToFind)
{
SyncToAssets(AssetsToFind);
}
void SContentBrowser::OnRenameRequested(const FAssetData& AssetData)
{
AssetViewPtr->RenameAsset(AssetData);
}
void SContentBrowser::OnRenameFolderRequested(const FString& FolderToRename)
{
AssetViewPtr->RenameFolder(FolderToRename);
}
void SContentBrowser::OnDuplicateRequested(const TWeakObjectPtr<UObject>& OriginalObject)
{
UObject* Object = OriginalObject.Get();
if ( Object )
{
AssetViewPtr->DuplicateAsset(FPackageName::GetLongPackagePath(Object->GetOutermost()->GetName()), OriginalObject);
}
}
void SContentBrowser::OnAssetViewRefreshRequested()
{
AssetViewPtr->RequestListRefresh();
}
void SContentBrowser::HandleSettingChanged(FName PropertyName)
{
if ((PropertyName == "DisplayDevelopersFolder") ||
(PropertyName == "DisplayEngineFolder") ||
(PropertyName == NAME_None)) // @todo: Needed if PostEditChange was called manually, for now
{
// If the dev or engine folder is no longer visible but we're inside it...
const bool bDisplayDev = GetDefault<UContentBrowserSettings>()->GetDisplayDevelopersFolder();
const bool bDisplayEngine = GetDefault<UContentBrowserSettings>()->GetDisplayEngineFolder();
if ( !bDisplayDev || !bDisplayEngine )
{
const FString OldSelectedPath = PathViewPtr->GetSelectedPath();
if ( (!bDisplayDev && ContentBrowserUtils::IsDevelopersFolder( OldSelectedPath )) || (!bDisplayEngine && ContentBrowserUtils::IsEngineFolder( OldSelectedPath )) )
{
// Set the folder back to the root, and refresh the contents
TArray<FString> SelectedPaths;
SelectedPaths.Add(TEXT("/Game"));
PathViewPtr->SetSelectedPaths(SelectedPaths);
SourcesChanged(SelectedPaths, TArray<FCollectionNameType>());
}
}
// Update our path view so that it can include/exclude the dev folder
PathViewPtr->Populate();
// If the dev or engine folder has become visible and we're inside it...
if ( bDisplayDev || bDisplayEngine )
{
const FString NewSelectedPath = PathViewPtr->GetSelectedPath();
if ( (bDisplayDev && ContentBrowserUtils::IsDevelopersFolder( NewSelectedPath )) || (bDisplayEngine && ContentBrowserUtils::IsEngineFolder( NewSelectedPath )) )
{
// Refresh the contents
TArray<FString> SelectedPaths;
SelectedPaths.Add(NewSelectedPath);
SourcesChanged(SelectedPaths, TArray<FCollectionNameType>());
}
}
}
}
FText SContentBrowser::GetSearchAssetsHintText() const
{
if (PathViewPtr.IsValid())
{
TArray<FString> Paths = PathViewPtr->GetSelectedPaths();
if (Paths.Num() != 0)
{
FString SearchHint = "Search ";
for(int i = 0; i < Paths.Num(); i++)
{
SearchHint += FPaths::GetCleanFilename(Paths[i]);
if (i + 1 < Paths.Num())
SearchHint += ", ";
}
return FText::FromString(SearchHint);
}
}
return NSLOCTEXT( "ContentBrowser", "SearchBoxHint", "Search Assets" );
}
TArray<FString> SContentBrowser::GetAssetSearchSuggestions() const
{
TArray<FString> AllSuggestions;
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools");
TArray< TWeakPtr<IAssetTypeActions> > AssetTypeActionsList;
AssetToolsModule.Get().GetAssetTypeActionsList(AssetTypeActionsList);
for ( auto TypeActionsIt = AssetTypeActionsList.CreateConstIterator(); TypeActionsIt; ++TypeActionsIt )
{
if ( (*TypeActionsIt).IsValid() )
{
const TSharedPtr<IAssetTypeActions> TypeActions = (*TypeActionsIt).Pin();
AllSuggestions.Add( TypeActions->GetSupportedClass()->GetName() );
}
}
return AllSuggestions;
}
TSharedPtr<SWidget> SContentBrowser::GetFolderContextMenu(const TArray<FString>& SelectedPaths, FContentBrowserMenuExtender_SelectedPaths InMenuExtender, FOnCreateNewFolder InOnCreateNewFolder)
{
TSharedPtr<FExtender> Extender;
if(InMenuExtender.IsBound())
{
Extender = InMenuExtender.Execute(SelectedPaths);
}
const bool bInShouldCloseWindowAfterSelection = true;
FMenuBuilder MenuBuilder(bInShouldCloseWindowAfterSelection, Commands, Extender, true);
// New Folder
MenuBuilder.AddMenuEntry(
LOCTEXT("NewFolder", "New Folder"),
LOCTEXT("NewSubFolderTooltip", "Creates a new sub-folder in this folder."),
FSlateIcon(FEditorStyle::GetStyleSetName(), "ContentBrowser.NewFolderIcon"),
FUIAction( FExecuteAction::CreateSP( this, &SContentBrowser::CreateNewFolder, SelectedPaths.Num() > 0 ? SelectedPaths[0] : FString(), InOnCreateNewFolder ) ),
"NewFolder"
);
return MenuBuilder.MakeWidget();
}
void SContentBrowser::CreateNewFolder(FString FolderPath, FOnCreateNewFolder InOnCreateNewFolder)
{
// Create a valid base name for this folder
FText DefaultFolderBaseName = LOCTEXT("DefaultFolderName", "NewFolder");
FText DefaultFolderName = DefaultFolderBaseName;
int32 NewFolderPostfix = 1;
while(ContentBrowserUtils::DoesFolderExist(FolderPath / DefaultFolderName.ToString()))
{
DefaultFolderName = FText::Format(LOCTEXT("DefaultFolderNamePattern", "{0}{1}"), DefaultFolderBaseName, FText::AsNumber(NewFolderPostfix));
NewFolderPostfix++;
}
InOnCreateNewFolder.ExecuteIfBound(DefaultFolderName.ToString(), FolderPath);
}
#undef LOCTEXT_NAMESPACE