Files
UnrealEngineUWP/Engine/Source/Developer/InternationalizationSettings/Private
Andrew Brown ad0c2f67ff Prevent crash when accessing the localization settings more than once.
#ttp 334601 - Crash: Live: Setting and Unsetting Use Localized Field Name

#branch UE4

#change Model wasn't disassociating itself with the OnSettingsChanged delegate when it was destroyed... which meant next time the settings were changed the delegate was being called with a stale pointer.

reviewed by Thomas.Sarkanen

[CL 2089501 by Andrew Brown in Main branch]
2014-05-30 07:57:09 -04:00
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