You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#ttp 334601 - Crash: Live: Setting and Unsetting Use Localized Field Name #branch UE4 #change Model wasn't disassociating itself with the OnSettingsChanged delegate when it was destroyed... which meant next time the settings were changed the delegate was being called with a stale pointer. reviewed by Thomas.Sarkanen [CL 2089501 by Andrew Brown in Main branch]