Files
UnrealEngineUWP/Engine/Source/Developer/DeviceManager/Public/Interfaces/IDeviceManagerModule.h
Max Preussner ab0a1ce480 DeviceManager: documentation cleanup pass
[CL 2095332 by Max Preussner in Main branch]
2014-06-04 23:18:09 -04:00

33 lines
875 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
IDeviceManagerModule.h: Declares the IDeviceManagerModule interface.
=============================================================================*/
#pragma once
/**
* Interface for device manager modules.
*/
class IDeviceManagerModule
: public IModuleInterface
{
public:
/**
* Creates a device manager widget.
*
* @param DeviceServiceManager The target device manager to use.
* @return The new widget.
*/
virtual TSharedRef<class SWidget> CreateDeviceManager( const ITargetDeviceServiceManagerRef& DeviceServiceManager, const TSharedRef<SDockTab>& ConstructUnderMajorTab, const TSharedPtr<SWindow>& ConstructUnderWindow ) = 0;
public:
/**
* Virtual destructor.
*/
virtual ~IDeviceManagerModule( ) { }
};