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UnrealEngineUWP
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c5e461075ffc8ef70f53c4acd73fa37b67a4d669
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
UnrealBuildTool
History
Ben Marsh
c5e461075f
Add missing copyright notice.
...
#rb none #rnx #jira [CL 12049506 by Ben Marsh in 4.25 branch]
2020-03-07 15:17:52 -05:00
..
Configuration
UBT: Fix makefile being invalidated by response files updated during the build process. Also fix certain source files excluded from unity builds from triggering makefile invalidation.
2020-03-06 21:02:25 -05:00
DotNetCore
…
Executors
Refactor UBT to use an interface (IActionGraphBuilder) to construct the action graph. Response files are also constructed through this interface, allowing them to be tracked as dependencies (will be added in subsequent change).
2020-03-06 20:42:36 -05:00
Modes
Fix detection of engine modules being out of date.
2020-02-27 11:09:27 -05:00
Platform
Refactor UBT to use an interface (IActionGraphBuilder) to construct the action graph. Response files are also constructed through this interface, allowing them to be tracked as dependencies (will be added in subsequent change).
2020-03-06 20:42:36 -05:00
ProjectFiles
- Removed extra Engine directory under the UE4 project above the Platforms directory (Platforms was the only folder in the Engine folder)
2020-03-02 11:48:16 -05:00
Properties
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
System
Add missing copyright notice.
2020-03-07 15:17:52 -05:00
ToolChain
Refactor UBT to use an interface (IActionGraphBuilder) to construct the action graph. Response files are also constructed through this interface, allowing them to be tracked as dependencies (will be added in subsequent change).
2020-03-06 20:42:36 -05:00
app.config
Add Thread_UseAllCpuGroups to UnrealBuildTool config to enable UBT to use both CPU groups on high-core systems such as 64-core ThreadRippers.
2020-03-02 15:49:57 -05:00
app.manifest
…
UnrealBuildTool.cs
UBT: Fix makefile being invalidated by response files updated during the build process. Also fix certain source files excluded from unity builds from triggering makefile invalidation.
2020-03-06 21:02:25 -05:00
UnrealBuildTool.csproj
Refactor UBT to use an interface (IActionGraphBuilder) to construct the action graph. Response files are also constructed through this interface, allowing them to be tracked as dependencies (will be added in subsequent change).
2020-03-06 20:42:36 -05:00