Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
c5e151e718cfc8e75909afb37c374cddd06fed49
UnrealEngineUWP/Engine/Source/Runtime/Windows
History
ethan geller 5c64c82bc5 Fix for crash encountered when AudioMixer is toggled on twice in the same session
aaron.mcleran, rob.gay
[FYI] kevin.neilson


#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 5908657 via CL 5908659 via CL 5908834 via CL 5908856
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5923733 by ethan geller in Dev-VR branch]
2019-04-16 17:02:47 -04:00
..
AudioMixerXAudio2
Fix for crash encountered when AudioMixer is toggled on twice in the same session
2019-04-16 17:02:47 -04:00
D3D11RHI
Adjusting D3D11 RHI toggle threshold based on 8.30 performance data.
2019-04-12 22:17:26 -04:00
UnrealAudioWasapi
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
UnrealAudioXAudio2
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
WindowsPlatformFeatures
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-03-13 15:19:08 -04:00
XAudio2
Audio - Discussed with Aaron; Hiding the bUseSpatialization behind a getter and setter so that we can control all spatialization with a cvar, the old behavior wasn't actually working, as several things could override the bUseSpatialization behavior of the WaveInstance.
2019-04-08 13:34:05 -04:00
Powered by Gitea Page: 696ms Template: 35ms
English
English
Licenses API