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c5e151e718cfc8e75909afb37c374cddd06fed49
UnrealEngineUWP/Engine/Source
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ben marsh c5e151e718 Prevent packaged plugins getting a hot reload suffix if the editor is running.
#rb none
#jira UE-72487

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5915309 in //UE4/Release-4.22/... via CL 5915310
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5925986 by ben marsh in Dev-VR branch]
2019-04-16 17:14:02 -04:00
..
Developer
Slate - Introducing a metadata you can attach to widgets to make it be ignored by the picker in Widget Reflector for paint hit testing. The debug paint canvas can ruin the experience when you're trying to pick against painted widgets, so now it gets ignored.
2019-04-12 21:14:18 -04:00
Editor
- Landscape Layer System: Prevent editing of LandscapeProxy if LandscapeActor isn't loaded
2019-04-16 17:13:53 -04:00
Programs
Prevent packaged plugins getting a hot reload suffix if the editor is running.
2019-04-16 17:14:02 -04:00
Runtime
[LLM] checking in MemPro source.
2019-04-16 17:13:38 -04:00
ThirdParty
Implement ThreadStackWalkAndDump and CaptureThreadStackBacktrace for Mac
2019-04-12 21:22:08 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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