Files
UnrealEngineUWP/Engine/Source/Programs/LiveCodingConsole/LiveCodingConsole.Build.cs
Rolando Caloca 532adaa65c DR - Merging //UE4/Dev-Main@5531558 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
#rnx

[CL 5591014 by Rolando Caloca in Dev-Rendering branch]
2019-03-27 11:33:31 -04:00

28 lines
607 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveCodingConsole : ModuleRules
{
public LiveCodingConsole(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Json",
"Projects",
"ApplicationCore",
"Slate",
"SlateCore",
"StandaloneRenderer",
"MessageLog",
"LiveCodingServer"
});
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
}
}