Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp
ola olsson 21ad39d384 Support Nanite material visibility culling for VSM, r.Shadow.Virtual.Nanite.MaterialVisibility, default off.
#preflight 636e5ae58f4cb2e4dceda7e4

[CL 23107926 by ola olsson in ue5-main branch]
2022-11-11 18:59:13 -05:00

242 KiB