Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/RectLightTextureManager.cpp
Charles deRousiers 48b3286bc0 Add IES atlas texture manager.
This persistent atlas hold IES texture in a unique texture array which is used by all systems (raster/RT/PT/Lumen), and unify IES profile rendering.

#rb chris.kulla, sebastien.hillaire, krzysztof.narkowicz
#jira UE-167618
#preflight 6356fd907261e565c436a0fb

[CL 22806455 by Charles deRousiers in ue5-main branch]
2022-10-27 04:36:31 -04:00

63 KiB