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Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed. #ushell-cherrypick of 21065896 by bryan.sefcik #preflight 62d4b1a5a6141b6adfb0c892 #jira #ROBOMERGE-OWNER: Bryan.sefcik #ROBOMERGE-AUTHOR: bryan.sefcik #ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824) #ROBOMERGE-CONFLICT from-shelf [CL 21181076 by Bryan sefcik in ue5-main branch]
31 lines
726 B
C++
31 lines
726 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "HAL/Platform.h"
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#include "Misc/Optional.h"
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/**
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* Describes the origin and visibility of Verse code
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**/
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namespace EVerseScope
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{
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enum Type : uint8
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{
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InternalAPI, // Created by Epic and is entirely hidden from public users
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PublicAPI, // Created by Epic and only public definitions will be visible to public users
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User, // Created by a public user
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};
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/**
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* Converts a string to a EVerseScope::Type value
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*/
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PROJECTS_API TOptional<EVerseScope::Type> FromString(const TCHAR* Text);
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/**
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* Returns the name of a Verse scope.
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*/
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PROJECTS_API const TCHAR* ToString(const EVerseScope::Type Value);
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};
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