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It's needed on some platforms that don't handle DLLs dependencies out of the box. Generation of this file is integrated into the build metadata generation but is only triggered for platforms that explicitly indicate that it's needed (UEBuildPlatform.RequiresLoadOrderManifest()). #rb Joe.Kirchoff #preflight 62d57764f156340c79b98306 [CL 21149087 by Wojciech Krywult in ue5-main branch]
12 KiB
12 KiB