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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Build/System
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Tim Smith b10cfbfa7b Fixed issue where removed UAT plugins would not have their compile script state file deleted and thus cause future -NoCompile runs to load old plugins.
#rb ryan.hummer
#preflight 63779554815e4b9b754b0afc

[CL 23193965 by Tim Smith in ue5-main branch]
2022-11-18 09:31:16 -05:00
..
AssemblyExtensions.cs
…
CompileScriptModules.cs
Fixed issue where removed UAT plugins would not have their compile script state file deleted and thus cause future -NoCompile runs to load old plugins.
2022-11-18 09:31:16 -05:00
DirectoryItem.cs
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
DirectoryLookupCache.cs
…
EnumeratePlugins.cs
Fixed issue where already built UBT plugins were not being listed properly.
2022-09-27 10:35:15 -04:00
FileHasher.cs
UnrealBuildTool: Fix analysis warnings
2022-09-27 19:15:34 -04:00
FileItem.cs
[UnrealBuildTool]
2022-08-13 02:43:13 -04:00
NativeProjectsBase.cs
Branch snapshot for CL 21319338
2022-08-10 16:03:37 +00:00
Rules.cs
[UBT/EpicGames.Build]
2022-08-15 15:48:11 -04:00
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