Files
UnrealEngineUWP/Engine/Source/Editor/UATHelper/UATHelperModule.cpp
robert millar 90382b9d5f FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for some test files.

#jira UE-161932
#rb none
#preflight https://horde.devtools.epicgames.com/job/631f8b3dbd77c5883fdde200

[CL 21984829 by robert millar in ue5-main branch]
2022-09-13 12:16:29 -04:00

24 KiB