Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp
robomerge 48b41b72f3 This change was intended to stay in 21.20. We'll fix this properly in UE5Main.
[Backout] - CL20806081
[FYI] dave.jones2
Original CL Desc
-----------------------------------------------------------------
Added additional check to ensure that we're using the correct interface function.

In order to a stack overrun due to erroneous bytecode, we should issue an error if we're using the incorrect interface function. This is a temporary fix until we find a more permanent solution.

#preflight 62b49598ce64aeefefb869c9
#rb phillip.kavan

#ROBOMERGE-AUTHOR: dave.jones2
#ROBOMERGE-SOURCE: CL 20806075 via CL 20809840 via CL 20809847 via CL 20809859 via CL 20809869
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20811514 by robomerge in ue5-main branch]
2022-06-24 12:55:16 -04:00

39 KiB