Files
UnrealEngineUWP/Engine/Source/Developer/Zen/Zen.Build.cs
Devin Doucette 0db4050542 Zen: Changed the Analytics dependency from public to private
#preflight 6362b15954471d10be06613a
#rb none
#rnx

[CL 22924597 by Devin Doucette in ue5-main branch]
2022-11-02 15:43:23 -04:00

19 lines
537 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Zen : ModuleRules
{
public Zen(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Sockets", "SSL", "Json", "Analytics" });
PrivateIncludePathModuleNames.Add("DesktopPlatform");
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}