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- OnStateChanged sets a dirty flag, SaveState is performed on End of frame if needed. #rb luc.eygasier, richard.malo #preflight 63457ad3e76c1171e7f1a5a3 #rnx [CL 22467213 by patrick enfedaque in ue5-main branch]
790 lines
23 KiB
C++
790 lines
23 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UncontrolledChangelistsModule.h"
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#include "CoreGlobals.h"
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#include "Algo/AnyOf.h"
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#include "Algo/Copy.h"
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#include "Algo/Find.h"
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#include "Algo/ForEach.h"
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#include "Algo/Transform.h"
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#include "AssetRegistry/AssetRegistryModule.h"
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#include "Dom/JsonObject.h"
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#include "FileHelpers.h"
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#include "HAL/FileManager.h"
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#include "HAL/IConsoleManager.h"
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#include "ISourceControlModule.h"
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#include "ISourceControlProvider.h"
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#include "Misc/FileHelper.h"
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#include "Misc/Paths.h"
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#include "Misc/ScopedSlowTask.h"
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#include "Misc/CoreDelegates.h"
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#include "PackagesDialog.h"
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#include "Serialization/JsonSerializer.h"
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#include "Serialization/JsonWriter.h"
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#include "SourceControlHelpers.h"
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#include "SourceControlOperations.h"
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#include "SourceControlPreferences.h"
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#include "Styling/SlateTypes.h"
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#include "UObject/ObjectSaveContext.h"
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#define LOCTEXT_NAMESPACE "UncontrolledChangelists"
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void FUncontrolledChangelistsModule::FStartupTask::DoWork()
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{
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double StartTime = FPlatformTime::Seconds();
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UE_LOG(LogSourceControl, Log, TEXT("Uncontrolled asset enumeration started..."));
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FAssetRegistryModule& AssetRegistryModule = FModuleManager::GetModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry"));
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IAssetRegistry& AssetRegistry = AssetRegistryModule.Get();
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TArray<FAssetData> Assets;
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const bool bIncludeOnlyOnDiskAssets = true;
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AssetRegistry.GetAllAssets(Assets, bIncludeOnlyOnDiskAssets);
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for(const FAssetData& AssetData : Assets)
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{
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if (IsEngineExitRequested())
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{
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break;
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}
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Owner->OnAssetAddedInternal(AssetData, AddedAssetsCache, true);
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}
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UE_LOG(LogSourceControl, Log, TEXT("Uncontrolled asset enumeration finished in %s seconds (Found %d uncontrolled assets)"), *FString::SanitizeFloat(FPlatformTime::Seconds() - StartTime), AddedAssetsCache.Num());
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}
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void FUncontrolledChangelistsModule::StartupModule()
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{
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bIsEnabled = USourceControlPreferences::AreUncontrolledChangelistsEnabled();
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if (!IsEnabled())
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{
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return;
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}
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// Adds Default Uncontrolled Changelist if it is not already present.
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GetDefaultUncontrolledChangelistState();
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LoadState();
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FAssetRegistryModule& AssetRegistryModule = FModuleManager::GetModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry"));
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IAssetRegistry& AssetRegistry = AssetRegistryModule.Get();
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OnAssetAddedDelegateHandle = AssetRegistry.OnAssetAdded().AddLambda([](const struct FAssetData& AssetData) { Get().OnAssetAdded(AssetData); });
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OnObjectPreSavedDelegateHandle = FCoreUObjectDelegates::OnObjectPreSave.AddLambda([](UObject* InAsset, const FObjectPreSaveContext& InPreSaveContext) { Get().OnObjectPreSaved(InAsset, InPreSaveContext); });
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OnEndFrameDelegateHandle = FCoreDelegates::OnEndFrame.AddLambda([]() { Get().OnEndFrame(); });
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StartupTask = MakeUnique<FAsyncTask<FStartupTask>>(this);
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StartupTask->StartBackgroundTask();
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}
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void FUncontrolledChangelistsModule::ShutdownModule()
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{
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if (StartupTask)
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{
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StartupTask->EnsureCompletion();
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StartupTask = nullptr;
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}
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if (bIsStateDirty)
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{
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SaveState();
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bIsStateDirty = false;
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}
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FAssetRegistryModule* AssetRegistryModulePtr = static_cast<FAssetRegistryModule*>(FModuleManager::Get().GetModule(TEXT("AssetRegistry")));
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// Check in case AssetRegistry has already been shutdown.
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if (AssetRegistryModulePtr != nullptr)
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{
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AssetRegistryModulePtr->Get().OnAssetAdded().Remove(OnAssetAddedDelegateHandle);
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}
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FCoreUObjectDelegates::OnObjectPreSave.Remove(OnObjectPreSavedDelegateHandle);
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FCoreDelegates::OnEndFrame.Remove(OnEndFrameDelegateHandle);
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}
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bool FUncontrolledChangelistsModule::IsEnabled() const
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{
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return bIsEnabled;
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}
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TArray<FUncontrolledChangelistStateRef> FUncontrolledChangelistsModule::GetChangelistStates() const
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{
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TArray<FUncontrolledChangelistStateRef> UncontrolledChangelistStates;
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if (IsEnabled())
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{
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Algo::Transform(UncontrolledChangelistsStateCache, UncontrolledChangelistStates, [](const auto& Pair) { return Pair.Value; });
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}
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return UncontrolledChangelistStates;
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}
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bool FUncontrolledChangelistsModule::OnMakeWritable(const FString& InFilename)
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{
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if (!IsEnabled())
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{
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return false;
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}
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AddedAssetsCache.Add(FPaths::ConvertRelativePathToFull(InFilename));
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return true;
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}
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bool FUncontrolledChangelistsModule::OnNewFilesAdded(const TArray<FString>& InFilenames)
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{
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return AddToUncontrolledChangelist(InFilenames);
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}
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bool FUncontrolledChangelistsModule::OnSaveWritable(const FString& InFilename)
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{
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return AddToUncontrolledChangelist({ InFilename });
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}
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bool FUncontrolledChangelistsModule::OnDeleteWritable(const FString& InFilename)
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{
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return AddToUncontrolledChangelist({ InFilename });
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}
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bool FUncontrolledChangelistsModule::AddToUncontrolledChangelist(const TArray<FString>& InFilenames)
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{
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if (!IsEnabled())
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{
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return false;
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}
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TRACE_CPUPROFILER_EVENT_SCOPE(FUncontrolledChangelistsModule::AddToUncontrolledChangelist);
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TArray<FString> FullPaths;
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FullPaths.Reserve(InFilenames.Num());
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Algo::Transform(InFilenames, FullPaths, [](const FString& Filename) { return FPaths::ConvertRelativePathToFull(Filename); });
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// Remove from reconcile cache
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for (const FString& FullPath : FullPaths)
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{
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AddedAssetsCache.Remove(FullPath);
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}
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return AddFilesToDefaultUncontrolledChangelist(FullPaths, FUncontrolledChangelistState::ECheckFlags::NotCheckedOut);
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}
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void FUncontrolledChangelistsModule::UpdateStatus()
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{
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bool bHasStateChanged = false;
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if (!IsEnabled())
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{
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return;
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}
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for (FUncontrolledChangelistsStateCache::ElementType& Pair : UncontrolledChangelistsStateCache)
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{
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FUncontrolledChangelistsStateCache::ValueType& UncontrolledChangelistState = Pair.Value;
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bHasStateChanged |= UncontrolledChangelistState->UpdateStatus();
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}
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if (bHasStateChanged)
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{
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OnStateChanged();
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}
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}
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FText FUncontrolledChangelistsModule::GetReconcileStatus() const
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{
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if (StartupTask && !StartupTask->IsDone())
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{
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return LOCTEXT("ProcessingAssetsStatus", "Processing assets...");
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}
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return FText::Format(LOCTEXT("ReconcileStatus", "Assets to check for reconcile: {0}"), FText::AsNumber(AddedAssetsCache.Num()));
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}
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bool FUncontrolledChangelistsModule::OnReconcileAssets()
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{
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FScopedSlowTask Scope(0, LOCTEXT("ProcessingAssetsProgress", "Processing assets"));
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const bool bShowCancelButton = false;
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const bool bAllowInPIE = false;
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Scope.MakeDialogDelayed(1.0f, bShowCancelButton, bAllowInPIE);
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if (StartupTask)
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{
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while (!StartupTask->WaitCompletionWithTimeout(0.016))
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{
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Scope.EnterProgressFrame(0.f);
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}
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AddedAssetsCache.Append(StartupTask->GetTask().GetAddedAssetsCache());
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StartupTask = nullptr;
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}
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if ((!IsEnabled()) || AddedAssetsCache.IsEmpty())
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{
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return false;
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}
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Scope.EnterProgressFrame(0.f, LOCTEXT("ReconcileAssetsProgress", "Reconciling assets"));
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CleanAssetsCaches();
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bool bHasStateChanged = AddFilesToDefaultUncontrolledChangelist(AddedAssetsCache.Array(), FUncontrolledChangelistState::ECheckFlags::All);
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AddedAssetsCache.Empty();
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return bHasStateChanged;
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}
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void FUncontrolledChangelistsModule::OnAssetAdded(const FAssetData& AssetData)
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{
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if (!IsEnabled())
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{
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return;
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}
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OnAssetAddedInternal(AssetData, AddedAssetsCache, false);
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}
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void FUncontrolledChangelistsModule::OnAssetAddedInternal(const FAssetData& AssetData, TSet<FString>& InAddedAssetsCache, bool bInStartupTask)
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{
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if (AssetData.HasAnyPackageFlags(PKG_Cooked))
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{
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return;
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}
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FPackagePath PackagePath;
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if (!FPackagePath::TryFromPackageName(AssetData.PackageName, PackagePath))
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{
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return;
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}
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// No need to check for existence when running startup task
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if (!bInStartupTask)
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{
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if (FPackageName::IsTempPackage(PackagePath.GetPackageName()))
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{
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return; // Ignore temp packages
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}
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if(!FPackageName::DoesPackageExist(PackagePath, &PackagePath))
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{
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return; // If the package does not exist on disk there is nothing more to do
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}
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}
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const FString LocalFullPath(PackagePath.GetLocalFullPath());
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if (LocalFullPath.IsEmpty())
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{
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return;
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}
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FString Fullpath = FPaths::ConvertRelativePathToFull(LocalFullPath);
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if (Fullpath.IsEmpty())
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{
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return;
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}
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if (!IFileManager::Get().IsReadOnly(*Fullpath))
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{
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InAddedAssetsCache.Add(MoveTemp(Fullpath));
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}
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}
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static bool ExecuteRevertOperation(const TArray<FString>& InFilenames)
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{
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ISourceControlModule& SourceControlModule = ISourceControlModule::Get();
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ISourceControlProvider& SourceControlProvider = SourceControlModule.GetProvider();
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TArray<FSourceControlStateRef> UpdatedFilestates;
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auto BuildFileString = [](const TArray<FString>& Files) -> FString
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{
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TStringBuilder<2048> Builder;
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Builder.Join(Files, TEXT(", "));
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return Builder.ToString();
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};
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if (SourceControlProvider.GetState(InFilenames, UpdatedFilestates, EStateCacheUsage::ForceUpdate) != ECommandResult::Succeeded)
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{
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UE_LOG(LogSourceControl, Error, TEXT("Failed to update the source control files states for %s."), *BuildFileString(InFilenames));
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return false;
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}
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TArray<FString> FilesToDelete;
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TArray<FString> FilesToRevert;
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for (const FSourceControlStateRef& Filestate : UpdatedFilestates)
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{
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if (Filestate->IsSourceControlled())
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{
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FilesToRevert.Add(Filestate->GetFilename());
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}
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else
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{
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FilesToDelete.Add(Filestate->GetFilename());
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}
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}
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if (!FilesToRevert.IsEmpty())
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{
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TSharedRef<FSync> ForceSyncOperation = ISourceControlOperation::Create<FSync>();
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ForceSyncOperation->SetForce(true);
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ForceSyncOperation->SetLastSyncedFlag(true);
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if (SourceControlProvider.Execute(ForceSyncOperation, FilesToRevert) != ECommandResult::Succeeded)
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{
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UE_LOG(LogSourceControl, Error, TEXT("Failed to sync the following files to a previous version: %s."), *BuildFileString(FilesToRevert));
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return false;
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}
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}
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IFileManager& FileManager = IFileManager::Get();
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bool bSuccess = true;
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for (const FString& FileToDelete : FilesToDelete)
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{
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const bool bRequireExists = true;
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const bool bEvenReadOnly = false;
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const bool bQuiet = false;
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if (!FileManager.Delete(*FileToDelete, bRequireExists, bEvenReadOnly, bQuiet))
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{
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UE_LOG(LogSourceControl, Error, TEXT("Failed to delete %s."), *FileToDelete);
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bSuccess = false;
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}
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}
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SourceControlModule.GetOnFilesDeleted().Broadcast(FilesToDelete);
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return bSuccess;
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}
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bool FUncontrolledChangelistsModule::OnRevert(const TArray<FString>& InFilenames)
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{
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bool bSuccess = false;
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if (!IsEnabled() || InFilenames.IsEmpty())
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{
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return true;
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}
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bSuccess = SourceControlHelpers::ApplyOperationAndReloadPackages(InFilenames, ExecuteRevertOperation);
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UpdateStatus();
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return bSuccess;
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}
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void FUncontrolledChangelistsModule::OnObjectPreSaved(UObject* InObject, const FObjectPreSaveContext& InPreSaveContext)
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{
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if (!IsEnabled())
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{
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return;
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}
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// Make sure we are catching the top level asset object to avoid processing same package multiple times
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if (!InObject || !InObject->IsAsset())
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{
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return;
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}
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// Ignore procedural save and autosaves
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if (InPreSaveContext.IsProceduralSave() || ((InPreSaveContext.GetSaveFlags() & SAVE_FromAutosave) != 0))
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{
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return;
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}
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FString Fullpath = FPaths::ConvertRelativePathToFull(InPreSaveContext.GetTargetFilename());
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if (Fullpath.IsEmpty())
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{
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return;
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}
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AddedAssetsCache.Add(MoveTemp(Fullpath));
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}
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void FUncontrolledChangelistsModule::MoveFilesToUncontrolledChangelist(const TArray<FSourceControlStateRef>& InControlledFileStates, const TArray<FSourceControlStateRef>& InUncontrolledFileStates, const FUncontrolledChangelist& InUncontrolledChangelist)
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{
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bool bHasStateChanged = false;
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if (!IsEnabled())
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{
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return;
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}
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FUncontrolledChangelistsStateCache::ValueType* ChangelistState = UncontrolledChangelistsStateCache.Find(InUncontrolledChangelist);
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if (ChangelistState == nullptr)
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{
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return;
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}
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TArray<FString> Filenames;
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Algo::Transform(InControlledFileStates, Filenames, [](const FSourceControlStateRef& State) { return State->GetFilename(); });
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ISourceControlProvider& SourceControlProvider = ISourceControlModule::Get().GetProvider();
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auto RevertOperation = ISourceControlOperation::Create<FRevert>();
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// Revert controlled files
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RevertOperation->SetSoftRevert(true);
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SourceControlProvider.Execute(RevertOperation, Filenames);
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// Removes selected Uncontrolled Files from their Uncontrolled Changelists
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for (const auto& Pair : UncontrolledChangelistsStateCache)
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{
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const FUncontrolledChangelistStateRef& UncontrolledChangelistState = Pair.Value;
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UncontrolledChangelistState->RemoveFiles(InUncontrolledFileStates);
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}
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Algo::Transform(InUncontrolledFileStates, Filenames, [](const FSourceControlStateRef& State) { return State->GetFilename(); });
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// Add all files to their UncontrolledChangelist
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bHasStateChanged = (*ChangelistState)->AddFiles(Filenames, FUncontrolledChangelistState::ECheckFlags::None);
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if (bHasStateChanged)
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{
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OnStateChanged();
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}
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}
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void FUncontrolledChangelistsModule::MoveFilesToControlledChangelist(const TArray<FSourceControlStateRef>& InUncontrolledFileStates, const FSourceControlChangelistPtr& InChangelist, TFunctionRef<bool(const TArray<FSourceControlStateRef>&)> InOpenConflictDialog)
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{
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if (!IsEnabled())
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{
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return;
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}
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TArray<FString> UncontrolledFilenames;
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Algo::Transform(InUncontrolledFileStates, UncontrolledFilenames, [](const FSourceControlStateRef& State) { return State->GetFilename(); });
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MoveFilesToControlledChangelist(UncontrolledFilenames, InChangelist, InOpenConflictDialog);
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}
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void FUncontrolledChangelistsModule::MoveFilesToControlledChangelist(const TArray<FString>& InUncontrolledFiles, const FSourceControlChangelistPtr& InChangelist, TFunctionRef<bool(const TArray<FSourceControlStateRef>&)> InOpenConflictDialog)
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{
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if (!IsEnabled())
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{
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return;
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}
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ISourceControlProvider& SourceControlProvider = ISourceControlModule::Get().GetProvider();
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TArray<FSourceControlStateRef> UpdatedFilestates;
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// Get updated filestates to check Checkout capabilities.
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SourceControlProvider.GetState(InUncontrolledFiles, UpdatedFilestates, EStateCacheUsage::ForceUpdate);
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TArray<FSourceControlStateRef> FilesConflicts;
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TArray<FString> FilesToAdd;
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TArray<FString> FilesToCheckout;
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TArray<FString> FilesToDelete;
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// Check if we can Checkout files or mark for add
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for (const FSourceControlStateRef& Filestate : UpdatedFilestates)
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{
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const FString& Filename = Filestate->GetFilename();
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if (!Filestate->IsSourceControlled())
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{
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FilesToAdd.Add(Filename);
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}
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else if (!IFileManager::Get().FileExists(*Filename))
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{
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FilesToDelete.Add(Filename);
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}
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else if (Filestate->CanCheckout())
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{
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FilesToCheckout.Add(Filename);
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}
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else
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{
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FilesConflicts.Add(Filestate);
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FilesToCheckout.Add(Filename);
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}
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}
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bool bCanProceed = true;
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// If we detected conflict, asking user if we should proceed.
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if (!FilesConflicts.IsEmpty())
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{
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bCanProceed = InOpenConflictDialog(FilesConflicts);
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}
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if (bCanProceed)
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{
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if (!FilesToCheckout.IsEmpty())
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{
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SourceControlProvider.Execute(ISourceControlOperation::Create<FCheckOut>(), InChangelist, FilesToCheckout);
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}
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if (!FilesToAdd.IsEmpty())
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{
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SourceControlProvider.Execute(ISourceControlOperation::Create<FMarkForAdd>(), InChangelist, FilesToAdd);
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}
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if (!FilesToDelete.IsEmpty())
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{
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SourceControlProvider.Execute(ISourceControlOperation::Create<FDelete>(), InChangelist, FilesToDelete);
|
|
}
|
|
|
|
// UpdateStatus so UncontrolledChangelists can remove files from their cache if they were present before checkout.
|
|
UpdateStatus();
|
|
}
|
|
}
|
|
|
|
TOptional<FUncontrolledChangelist> FUncontrolledChangelistsModule::CreateUncontrolledChangelist(const FText& InDescription)
|
|
{
|
|
if (!IsEnabled())
|
|
{
|
|
return TOptional<FUncontrolledChangelist>();
|
|
}
|
|
|
|
// Default constructor will generate a new GUID.
|
|
FUncontrolledChangelist NewUncontrolledChangelist;
|
|
UncontrolledChangelistsStateCache.Emplace(NewUncontrolledChangelist, MakeShared<FUncontrolledChangelistState>(NewUncontrolledChangelist, InDescription));
|
|
|
|
OnStateChanged();
|
|
|
|
return NewUncontrolledChangelist;
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::EditUncontrolledChangelist(const FUncontrolledChangelist& InUncontrolledChangelist, const FText& InNewDescription)
|
|
{
|
|
if (!IsEnabled())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (InUncontrolledChangelist.IsDefault())
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot edit Default Uncontrolled Changelist."));
|
|
return;
|
|
}
|
|
|
|
FUncontrolledChangelistStateRef* UncontrolledChangelistState = UncontrolledChangelistsStateCache.Find(InUncontrolledChangelist);
|
|
|
|
if (UncontrolledChangelistState == nullptr)
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot find Uncontrolled Changelist %s in cache."), *InUncontrolledChangelist.ToString());
|
|
return;
|
|
}
|
|
|
|
(*UncontrolledChangelistState)->SetDescription(InNewDescription);
|
|
|
|
OnStateChanged();
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::DeleteUncontrolledChangelist(const FUncontrolledChangelist& InUncontrolledChangelist)
|
|
{
|
|
if (!IsEnabled())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (InUncontrolledChangelist.IsDefault())
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot delete Default Uncontrolled Changelist."));
|
|
return;
|
|
}
|
|
|
|
FUncontrolledChangelistStateRef* UncontrolledChangelistState = UncontrolledChangelistsStateCache.Find(InUncontrolledChangelist);
|
|
|
|
if (UncontrolledChangelistState == nullptr)
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot find Uncontrolled Changelist %s in cache."), *InUncontrolledChangelist.ToString());
|
|
return;
|
|
}
|
|
|
|
if ((*UncontrolledChangelistState)->ContainsFiles())
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot delete Uncontrolled Changelist %s while it contains files."), *InUncontrolledChangelist.ToString());
|
|
return;
|
|
}
|
|
|
|
// Get Deleted Offline files and move them to the Default UCL so that we don't lose them
|
|
GetDefaultUncontrolledChangelistState()->AddFiles((*UncontrolledChangelistState)->GetDeletedOfflineFiles().Array(), FUncontrolledChangelistState::ECheckFlags::None);
|
|
|
|
UncontrolledChangelistsStateCache.Remove(InUncontrolledChangelist);
|
|
|
|
OnStateChanged();
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::OnStateChanged()
|
|
{
|
|
bIsStateDirty = true;
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::OnEndFrame()
|
|
{
|
|
if (bIsStateDirty)
|
|
{
|
|
OnUncontrolledChangelistModuleChanged.Broadcast();
|
|
SaveState();
|
|
bIsStateDirty = false;
|
|
}
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::CleanAssetsCaches()
|
|
{
|
|
// Remove files we are already tracking in Uncontrolled Changelists
|
|
for (FUncontrolledChangelistsStateCache::ElementType& Pair : UncontrolledChangelistsStateCache)
|
|
{
|
|
FUncontrolledChangelistsStateCache::ValueType& UncontrolledChangelistState = Pair.Value;
|
|
UncontrolledChangelistState->RemoveDuplicates(AddedAssetsCache);
|
|
}
|
|
}
|
|
|
|
bool FUncontrolledChangelistsModule::AddFilesToDefaultUncontrolledChangelist(const TArray<FString>& InFilenames, const FUncontrolledChangelistState::ECheckFlags InCheckFlags)
|
|
{
|
|
bool bHasStateChanged = false;
|
|
|
|
FUncontrolledChangelistStateRef UncontrolledChangelistState = GetDefaultUncontrolledChangelistState();
|
|
|
|
// Try to add files, they will be added only if they pass the required checks
|
|
bHasStateChanged = UncontrolledChangelistState->AddFiles(InFilenames, InCheckFlags);
|
|
|
|
if (bHasStateChanged)
|
|
{
|
|
OnStateChanged();
|
|
}
|
|
|
|
return bHasStateChanged;
|
|
}
|
|
|
|
FUncontrolledChangelistStateRef FUncontrolledChangelistsModule::GetDefaultUncontrolledChangelistState()
|
|
{
|
|
FUncontrolledChangelist DefaultUncontrolledChangelist(FUncontrolledChangelist::DEFAULT_UNCONTROLLED_CHANGELIST_GUID);
|
|
FUncontrolledChangelistStateRef* DefaultUncontrolledChangelistState = UncontrolledChangelistsStateCache.Find(DefaultUncontrolledChangelist);
|
|
|
|
if (DefaultUncontrolledChangelistState != nullptr)
|
|
{
|
|
return *DefaultUncontrolledChangelistState;
|
|
}
|
|
|
|
return UncontrolledChangelistsStateCache.Emplace(MoveTemp(DefaultUncontrolledChangelist), MakeShared<FUncontrolledChangelistState>(DefaultUncontrolledChangelist, FUncontrolledChangelistState::DEFAULT_UNCONTROLLED_CHANGELIST_DESCRIPTION));
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::SaveState() const
|
|
{
|
|
TSharedPtr<FJsonObject> RootObject = MakeShareable(new FJsonObject);
|
|
TArray<TSharedPtr<FJsonValue>> UncontrolledChangelistsArray;
|
|
|
|
RootObject->SetNumberField(VERSION_NAME, VERSION_NUMBER);
|
|
|
|
for (const auto& Pair : UncontrolledChangelistsStateCache)
|
|
{
|
|
const FUncontrolledChangelist& UncontrolledChangelist = Pair.Key;
|
|
FUncontrolledChangelistStateRef UncontrolledChangelistState = Pair.Value;
|
|
TSharedPtr<FJsonObject> UncontrolledChangelistObject = MakeShareable(new FJsonObject);
|
|
|
|
UncontrolledChangelist.Serialize(UncontrolledChangelistObject.ToSharedRef());
|
|
UncontrolledChangelistState->Serialize(UncontrolledChangelistObject.ToSharedRef());
|
|
|
|
UncontrolledChangelistsArray.Add(MakeShareable(new FJsonValueObject(UncontrolledChangelistObject)));
|
|
}
|
|
|
|
RootObject->SetArrayField(CHANGELISTS_NAME, UncontrolledChangelistsArray);
|
|
|
|
using FStringWriter = TJsonWriter<TCHAR, TPrettyJsonPrintPolicy<TCHAR>>;
|
|
using FStringWriterFactory = TJsonWriterFactory<TCHAR, TPrettyJsonPrintPolicy<TCHAR>>;
|
|
|
|
FString RootObjectStr;
|
|
TSharedRef<FStringWriter> Writer = FStringWriterFactory::Create(&RootObjectStr);
|
|
FJsonSerializer::Serialize(RootObject.ToSharedRef(), Writer);
|
|
|
|
FFileHelper::SaveStringToFile(RootObjectStr, *GetPersistentFilePath());
|
|
}
|
|
|
|
void FUncontrolledChangelistsModule::LoadState()
|
|
{
|
|
FString ImportJsonString;
|
|
TSharedPtr<FJsonObject> RootObject;
|
|
uint32 VersionNumber = 0;
|
|
const TArray<TSharedPtr<FJsonValue>>* UncontrolledChangelistsArray = nullptr;
|
|
|
|
if (!FFileHelper::LoadFileToString(ImportJsonString, *GetPersistentFilePath()))
|
|
{
|
|
return;
|
|
}
|
|
|
|
TSharedRef<TJsonReader<>> JsonReader = TJsonReaderFactory<>::Create(ImportJsonString);
|
|
|
|
if (!FJsonSerializer::Deserialize(JsonReader, RootObject))
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot deserialize RootObject."));
|
|
return;
|
|
}
|
|
|
|
if (!RootObject->TryGetNumberField(VERSION_NAME, VersionNumber))
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot get field %s."), VERSION_NAME);
|
|
return;
|
|
}
|
|
|
|
if (VersionNumber > VERSION_NUMBER)
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Version number is invalid (file: %u, current: %u)."), VersionNumber, VERSION_NUMBER);
|
|
return;
|
|
}
|
|
|
|
if (!RootObject->TryGetArrayField(CHANGELISTS_NAME, UncontrolledChangelistsArray))
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot get field %s."), CHANGELISTS_NAME);
|
|
return;
|
|
}
|
|
|
|
for (const TSharedPtr<FJsonValue>& JsonValue : *UncontrolledChangelistsArray)
|
|
{
|
|
FUncontrolledChangelist TempKey;
|
|
TSharedRef<FJsonObject> JsonObject = JsonValue->AsObject().ToSharedRef();
|
|
|
|
if (!TempKey.Deserialize(JsonObject))
|
|
{
|
|
UE_LOG(LogSourceControl, Error, TEXT("Cannot deserialize FUncontrolledChangelist."));
|
|
continue;
|
|
}
|
|
|
|
FUncontrolledChangelistsStateCache::ValueType& UncontrolledChangelistState = UncontrolledChangelistsStateCache.FindOrAdd(MoveTemp(TempKey), MakeShared<FUncontrolledChangelistState>(TempKey));
|
|
|
|
UncontrolledChangelistState->Deserialize(JsonObject);
|
|
}
|
|
|
|
UE_LOG(LogSourceControl, Display, TEXT("Uncontrolled Changelist persistency file loaded %s"), *GetPersistentFilePath());
|
|
}
|
|
|
|
FString FUncontrolledChangelistsModule::GetPersistentFilePath() const
|
|
{
|
|
return FPaths::ProjectSavedDir() + TEXT("SourceControl/UncontrolledChangelists.json");
|
|
}
|
|
|
|
FString FUncontrolledChangelistsModule::GetUObjectPackageFullpath(const UObject* InObject) const
|
|
{
|
|
FString Fullpath = TEXT("");
|
|
|
|
if (InObject == nullptr)
|
|
{
|
|
return Fullpath;
|
|
}
|
|
|
|
const UPackage* Package = InObject->GetPackage();
|
|
|
|
if (Package == nullptr)
|
|
{
|
|
return Fullpath;
|
|
}
|
|
|
|
const FString LocalFullPath(Package->GetLoadedPath().GetLocalFullPath());
|
|
|
|
if (LocalFullPath.IsEmpty())
|
|
{
|
|
return Fullpath;
|
|
}
|
|
|
|
Fullpath = FPaths::ConvertRelativePathToFull(LocalFullPath);
|
|
|
|
return Fullpath;
|
|
}
|
|
|
|
IMPLEMENT_MODULE(FUncontrolledChangelistsModule, UncontrolledChangelists);
|
|
|
|
#undef LOCTEXT_NAMESPACE
|